Difference between revisions of "Tear Bomb"
From Flexible Survival
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− | {{Recipe|name=Tear Bomb|desc=This does little direct damage but surely does erode the will to fight with irritation to sensitive tissues and perhaps a pinch of psychoactive substances that we won't mention. Invented and engineered by Otto and his friends, this grenade is a great way to leave a lasting attack that cares little for most defensive techniques.|cred=20000|xp=|slevel=|ingredients=None|istats=Charge of 750<br>Cooldown of 8000<br>Damage of 5<br>Damage Type of Psychic<br>Energy of 20<br>Loadout of 25<br>100% chance of WeaponDamage at magnitude 7.5 for 5 rounds.<br>Target of Small Enemy AoE<br>Type of DoT<br>Upkeep of 10|skills=Chemical of at least 5|salvage=Uncommon Chemical X 1}}[[Category:Chemical recipe]] | + | {{Recipe|name=Tear Bomb|desc=This does little direct damage but surely does erode the will to fight with irritation to sensitive tissues and perhaps a pinch of psychoactive substances that we won't mention. Invented and engineered by Otto and his friends, this grenade is a great way to leave a lasting attack that cares little for most defensive techniques.|cred=20000|xp=|slevel=|ingredients=None|istats=Charge of 750<br>Cooldown of 8000<br>Damage of 5<br>Damage Type of Psychic<br>Energy of 20<br>Loadout of 25<br>Proficiency of Marksmanship<br>100% chance of WeaponDamage at magnitude 7.5 for 5 rounds.<br>Target of Small Enemy AoE<br>Type of DoT<br>Upkeep of 10|skills=Chemical of at least 5|salvage=Uncommon Chemical X 1}}[[Category:Chemical recipe]] |
Revision as of 00:20, 16 September 2020
Description | This does little direct damage but surely does erode the will to fight with irritation to sensitive tissues and perhaps a pinch of psychoactive substances that we won't mention. Invented and engineered by Otto and his friends, this grenade is a great way to leave a lasting attack that cares little for most defensive techniques. | |||||||
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Cred Cost | 20000 | Ingredients | None | |||||
Salvage | Uncommon Chemical X 1 | |||||||
Crafting Skills | Chemical of at least 5 | |||||||
Item Stats | Charge of 750 Cooldown of 8000 Damage of 5 Damage Type of Psychic Energy of 20 Loadout of 25 Proficiency of Marksmanship 100% chance of WeaponDamage at magnitude 7.5 for 5 rounds. Target of Small Enemy AoE Type of DoT Upkeep of 10 |