Difference between revisions of "Laser Rifle"
From Flexible Survival
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− | {{Recipe|name=Laser Rifle|desc=For when the tried and true pistol is just not enough.|cred=100|xp=15|slevel=|ingredients=Battery X 10|istats=Charge of 600<br>Cooldown of 6000<br>Damage of 5<br>Damage Type of Heat<br>Energy of 20<br>Loadout of 20<br>Penetration of 6<br>Proficiency of Marksmanship<br>100% chance of PierceDamage at magnitude 5 for 5 rounds.<br>100% chance of HeatDamage at magnitude 5 for 5 rounds.<br>Target of Single Enemy<br>Type of Damage Over Time<br>Upkeep of 2|skills=Energy of at least 1|salvage=Common Energy X 1}}[[Category:Energy recipe]] | + | {{Recipe|name=Laser Rifle|desc=For when the tried and true pistol is just not enough.|cred=100|xp=15|slevel=|ingredients=Battery X 10|istats=Accuracy of 80%<br>Charge of 600<br>Cooldown of 6000<br>Damage of 5<br>Damage Type of Heat<br>Energy of 20<br>Loadout of 20<br>Penetration of 6<br>Proficiency of Marksmanship<br>100% chance of PierceDamage at magnitude 5 for 5 rounds.<br>100% chance of HeatDamage at magnitude 5 for 5 rounds.<br>Target of Single Enemy<br>Type of Damage Over Time<br>Upkeep of 2|skills=Energy of at least 1|salvage=Common Energy X 1}}[[Category:Energy recipe]] |
Revision as of 00:03, 8 September 2020
Description | For when the tried and true pistol is just not enough. | |||||||
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Cred Cost | 100 | Ingredients | Battery X 10 | |||||
Salvage | Common Energy X 1 | |||||||
Crafting Skills | Energy of at least 1 | |||||||
Item Stats | Accuracy of 80% Charge of 600 Cooldown of 6000 Damage of 5 Damage Type of Heat Energy of 20 Loadout of 20 Penetration of 6 Proficiency of Marksmanship 100% chance of PierceDamage at magnitude 5 for 5 rounds. 100% chance of HeatDamage at magnitude 5 for 5 rounds. Target of Single Enemy Type of Damage Over Time Upkeep of 2 |