Difference between revisions of "Tail Guard"
From Flexible Survival
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=Tail Guard= | =Tail Guard= | ||
− | Someone has to keep the riffraff out, and that's you. You decide who comes in and who has to stay out. Anyone who disagrees will find a swift trip to the pavement, with you little more than a blur. | + | Someone has to keep the riffraff out, and that's you. You decide who comes in and who has to stay out. Anyone who disagrees will find a swift trip to the pavement, with you little more than a blur. |
=Soul Powers= | =Soul Powers= |
Revision as of 00:22, 5 September 2020
Tail Guard
Someone has to keep the riffraff out, and that's you. You decide who comes in and who has to stay out. Anyone who disagrees will find a swift trip to the pavement, with you little more than a blur.
Soul Powers
Level 10 | Roll Over |
Level 15 | Talk to the Paw |
Level 25 | Bark and Growl |
Level 35 | Threatening Bite |
Level 40 | Squeaky Toy |
Level 45 | On All Fours |
Avoidance | 2 |
Controlled Burst | 1 |
Damage | 1 |
Durability | 1 |
Endurance | 1 |
Enduring Malice | -1 |
Health | 1 |
Regenerating | 1 |
Speed | 1 |
Taunting Strikes | 1 |
Warded | 1 |