Difference between revisions of "Mental Warding"

From Flexible Survival
Jump to: navigation, search
(Created page with "{{Basepower|name=Mental Warding|desc=You know, some folks would call you paranoid... always on the lookout for the things that go bump in the dark, on the hunt for afflictions...")
 
Line 1: Line 1:
{{Basepower|name=Mental Warding|desc=You know, some folks would call you paranoid... always on the lookout for the things that go bump in the dark, on the hunt for afflictions where they might not exist... it definitely helps but it often leaves you with a bad case of tunnelvision.|powertype=Auto Buff|target=Self AoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of PsychicDamageImmunity at magnitude 20 for 5 rounds.<br>100% chance of ConfusedResist at magnitude 10 for 5 rounds.<br>100% chance of DebuffResist at magnitude 10 for 5 rounds.<br>100% chance of Accuracy at magnitude -10 for 5 rounds.<br>|Upgrades=}}[[Category:Accuracy inflicting base powers]][[Category:Confusedresist inflicting base powers]][[Category:Debuffresist inflicting base powers]][[Category:Psychicdamageimmunity inflicting base powers]][[Category:Passive base power]][[Category:AoE base power]][[Category:Friendly base powers]]
+
{{Basepower|name=Mental Warding|desc=You know, some folks would call you paranoid... always on the lookout for strange and subtle afflictions. But in the end, yours will be the mind least boggled.|powertype=Auto Buff|target=Self AoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of PsychicDamageImmunity at magnitude 10 for 5 rounds.<br>100% chance of ConfusedResist at magnitude 12 for 5 rounds.<br>100% chance of DebuffResist at magnitude 8 for 5 rounds.<br>|Upgrades=}}[[Category:Confusedresist inflicting base powers]][[Category:Debuffresist inflicting base powers]][[Category:Psychicdamageimmunity inflicting base powers]][[Category:Passive base power]][[Category:AoE base power]][[Category:Friendly base powers]]

Revision as of 00:15, 23 March 2020

Mental Warding stats
Type Auto Buff Target Self AoE
Description You know, some folks would call you paranoid... always on the lookout for strange and subtle afflictions. But in the end, yours will be the mind least boggled.
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of PsychicDamageImmunity at magnitude 10 for 5 rounds.
100% chance of ConfusedResist at magnitude 12 for 5 rounds.
100% chance of DebuffResist at magnitude 8 for 5 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Mental Warding/Extra Notes Edit notes

Mutant powers Based on this power: No mutant powers based on this power detected.