Difference between revisions of "Spirit Ball"
From Flexible Survival
(Created page with "{{Basepower|name=Spirit Ball|desc=Holding your spirit ball where others can see is quite risky, but the power it grants is considerable in turn. If you can accept this vulnera...") |
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Latest revision as of 00:23, 14 January 2020
Type | Toggle Buff | Target | Self NoAoE |
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Description | Holding your spirit ball where others can see is quite risky, but the power it grants is considerable in turn. If you can accept this vulnerable state, you can bring the world to heel. | ||
Cooldown | 0 | Charge time | 0 |
Energy | 10 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of Attack at magnitude 5 for 2 rounds. 100% chance of DamageBuff at magnitude 10 for 2 rounds. 100% chance of StatusBoost at magnitude 10 for 2 rounds. 100% chance of DamageResist at magnitude -4 for 2 rounds. 100% chance of PhysicalDamageResist at magnitude -4 for 2 rounds. 100% chance of EnergyDamageResist at magnitude -4 for 2 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Spirit Ball/Extra Notes Edit notes
Mutant powers Based on this power:
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