Health: Difference between revisions

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Nbanyan (talk | contribs)
Updated the description and tables to match the current +rpinfo data
 
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Your ability to withstand punishment. Increases your hitpoints by
Your ability to withstand punishment. Increases your hitpoints by 10/20/30% and increases heals/regen aimed at you by half that amount. Also, any SELF TARGETED heal you use is reduced by 3/6/9%.
10/20/30% and increases heals/regen aimed at you by half that amount.
Also, any SELF TARGETED heal you use is reduced by 3/6/9%. Every point
of the Front Row skill enhances this skill by 15%.


==Available In==
==Available In Classes==
{| class="wikitable"  
{| class="wikitable"  
|-
|-
| [[Anarchist]] || 1
| [[Anarchist]] || 1
|-
|-
| [[Berserker]] || 2
| [[Berserker]] || 1
|-
|-
| [[Blood Warrior]] || 2
| [[Blood Warrior]] || 1
|-
|-
| [[Brawler]] || 1
| [[Bounty Hunter]] || 1
|-
|-
| [[Classless]] || 1
| [[Classless]] || 0.4
|-
|-
| [[Combat Medic]] || 2
| [[Combat Medic]] || 1
|-
|-
| [[Corporal]] || 1
| [[Corporal]] || 1
|-
|-
| [[Cursed Lover]] || 1
| [[Den Keeper]] || 1
|-
|-
| [[Den Keeper]] || 2
| [[Explosives Expert]] || 1
|-
|-
| [[Heavy Fighter]] || 2
| [[Flame Warden]] || 1
|-
|-
| [[Midnight Templar]] || 2
| [[Frontline Soldier]] || 1
|-
|-
| [[Mobster]] || 3
| [[Heavy Fighter]] || 1
|-
|-
| [[Monster Monarch]] || 2
| [[Hedonist]] || 2
|-
|-
| [[Monstrosity]] || 2
| [[Midnight Templar]] || 1
|-
|-
| [[Pack Rat]] || 1
| [[Mobster]] || 1
|-
|-
| [[Plague Doctor]] || 1
| [[Monstrosity]] || 1
|-
|-
| [[Point Man]] || 3
| [[Point Man]] || 2
|-
|-
| [[Raccoon Guardian]] || 4
| [[Police Officer]] || 1
|-
| [[Raccoon Guardian]] || 2
|-
| [[Rainbow Warrior]] || 1
|-
| [[Regen Scrapper]] || 1
|-
| [[Social Agent]] || 1
|-
| [[Stealth Ninja]] || -1
|-
| [[Storm Caller]] || -1
|-
|-
| [[Strategist]] || 1
| [[Strategist]] || 1
|-
|-
| [[Tormentor]] || 1
| [[Tail Guard]] || 1
|-
| [[Tousky Party Escort]] || 1
|-
| [[Wasteland Paladin]] || 2
|}
==Available In Roles==
{| class="wikitable"
|-
| [[Active Tank]] || 2
|-
| [[Agent of Chaos]] || 1
|-
| [[AoE DPS]] || 1
|-
| [[Big Hit]] || 1
|-
| [[Big Hit AoE DPS]] || 1
|-
| [[Buffer]] || 1
|-
| [[Cleric]] || 1
|-
| [[Concentrated DPS]] || 1
|-
| [[Debuffer Tank]] || 2
|-
| [[Healer]] || 1
|-
| [[Model Citizen]] || 1
|-
| [[Repeat DPS]] || 1
|-
| [[Survivor]] || 1
|-
|-
| [[Wasteland Paladin]] || 4
| [[Tank]] || 2
|}
|}



Latest revision as of 04:48, 21 November 2019

Your ability to withstand punishment. Increases your hitpoints by 10/20/30% and increases heals/regen aimed at you by half that amount. Also, any SELF TARGETED heal you use is reduced by 3/6/9%.

Available In Classes

Anarchist 1
Berserker 1
Blood Warrior 1
Bounty Hunter 1
Classless 0.4
Combat Medic 1
Corporal 1
Den Keeper 1
Explosives Expert 1
Flame Warden 1
Frontline Soldier 1
Heavy Fighter 1
Hedonist 2
Midnight Templar 1
Mobster 1
Monstrosity 1
Point Man 2
Police Officer 1
Raccoon Guardian 2
Rainbow Warrior 1
Regen Scrapper 1
Social Agent 1
Stealth Ninja -1
Storm Caller -1
Strategist 1
Tail Guard 1
Tousky Party Escort 1
Wasteland Paladin 2

Available In Roles

Active Tank 2
Agent of Chaos 1
AoE DPS 1
Big Hit 1
Big Hit AoE DPS 1
Buffer 1
Cleric 1
Concentrated DPS 1
Debuffer Tank 2
Healer 1
Model Citizen 1
Repeat DPS 1
Survivor 1
Tank 2

This skill, along with Avoidance and Durability, reduces direct heals you do by 3% per point. Yes, that is a tiny reduction in heals you do on yourself, but still a net gain.