Difference between revisions of "Edel/Introduction"

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(Created page with "A part time mechanic and full time slacker, Edel spent most of her time pre P-day working at a garage or loitering around her father's antique store. Failing that, she would m...")
 
 
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A part time mechanic and full time slacker, Edel spent most of her time pre P-day working at a garage or loitering around her father's antique store. Failing that, she would most likely be found at the mall; a frequented haunt in her past life.
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A lifelong resident of Fairhaven, she's taken the nanite apocalypse in stride, as much as one can. After a stint of being a feral husky, she was rehabilitated by the Prometheans and eventually went on to work for Zephyr for a great length of time. Despite eventually breaking away from Zephyr to focus more on her family, tea house, and duties as a tanuki priestess, she still tends to take contract work from the Big Three and generally enjoys showing up in odd places to sate her curiosity.
 
 
Born and raised in Fairhaven, Edel finds herself in a position of opportunity, now. Expanding on her past knowledge, she has taken to designing weapons and armour, both for herself and others.
 
 
 
It's hard to say if her intentions are truly righteous, however, and work for the betterment of her home town, or if she's just enjoying her new found 'freedom' in a world that lacks the authority and red tape of the old world.
 

Latest revision as of 00:57, 21 June 2014

A lifelong resident of Fairhaven, she's taken the nanite apocalypse in stride, as much as one can. After a stint of being a feral husky, she was rehabilitated by the Prometheans and eventually went on to work for Zephyr for a great length of time. Despite eventually breaking away from Zephyr to focus more on her family, tea house, and duties as a tanuki priestess, she still tends to take contract work from the Big Three and generally enjoys showing up in odd places to sate her curiosity.