Difference between revisions of "Micro Missiles"

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Revision as of 05:01, 8 April 2012

Micro Missiles stats
Type Toggle, Dedication, Repeating Target Small AoE Enemy
Description Incredibly precise control over their personal nanites allow Gemini Cyborgs to create a neverending barrage of missiles out of thin air - or at least, out of suitable materials in the environment or on their person. Target locked!
Cooldown 2000 Charge time 0
Energy 3 Accuracy 70%
Damage 6 Critical at level 0
Statuses
100% chance of RepeatAttack at magnitude 2 for 1 rounds.
100% chance of DefenseDebuff at magnitude 5 for 2 rounds.
Training Upgrades
Damage by 2
DefenseDebuffMag by 5
Energy by -1.5
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Micro Missiles/Extra Notes Edit notes

Mutant powers Based on this power: No mutant powers based on this power detected.