Difference between revisions of "Sniper Scope"
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− | {{Recipe|name=Sniper Scope|desc=A curious piece of headgear, fitting securely over one eye. It allows for much more precision in striking weak areas. Now, the only problem is actually hitting that spot!<br>-<br>WARNING Heals used while equiped may cause them to cause damage instead.|cred=100000|xp=|slevel=|ingredients=None|istats=Loadout of | + | {{Recipe|name=Sniper Scope|desc=A curious piece of headgear, fitting securely over one eye. It allows for much more precision in striking weak areas. Now, the only problem is actually hitting that spot!<br>-<br>WARNING Heals used while equiped may cause them to cause damage instead.|cred=100000|xp=|slevel=|ingredients=None|istats=Loadout of 30<br>100% chance of CriticalDamageChange at magnitude 40 for 20 rounds.<br>Target of Self NoAoE<br>Type of Auto<br>Upkeep of 15|skills=Energy of at least 10<br>Mechanical of at least 5<br>Electronic of at least 10|salvage=Uncommon Energy X 5<br>Uncommon Mechanical X 1<br>Uncommon Electric X 5}}[[Category:Energy recipe]][[Category:Mechanical recipe]][[Category:Electronic recipe]] |
Latest revision as of 00:07, 17 April 2014
Description | A curious piece of headgear, fitting securely over one eye. It allows for much more precision in striking weak areas. Now, the only problem is actually hitting that spot! - WARNING Heals used while equiped may cause them to cause damage instead. | |||||||
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Cred Cost | 100000 | Ingredients | None | |||||
Salvage | Uncommon Energy X 5 Uncommon Mechanical X 1 Uncommon Electric X 5 | |||||||
Crafting Skills | Energy of at least 10 Mechanical of at least 5 Electronic of at least 10 | |||||||
Item Stats | Loadout of 30 100% chance of CriticalDamageChange at magnitude 40 for 20 rounds. Target of Self NoAoE Type of Auto Upkeep of 15 |