Difference between revisions of "Sidearm"

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{{Basepower|name=Sidearm|desc=One pistol. Takes little time to reload but, on the whole, does little damage.|powertype=|target=|energy=4|charge=-800|cooldown=1200|accuracy=95%|damageamount=0|damagetype=Physical|Status=95% chance of PhysicalDamage at magnitude 5 for 8 rounds.<br>|Upgrades=}}[[Category:Physicaldamage base powers]][[Category:Hostile base powers]]
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{{Basepower|name=Sidearm|desc=One pistol. Takes little time to reload but, on the whole, does little damage.|powertype=|target=|energy=4|charge=0|cooldown=1200|accuracy=95%|damageamount=10|damagetype=Physical|Status=75% chance of PhysicalDamage at magnitude 5 for 8 rounds.<br>|Upgrades=}}[[Category:Physical base powers]][[Category:Physicaldamage inflicting base powers]][[Category:Hostile base powers]]

Revision as of 17:16, 24 February 2012

Sidearm stats
Type Target
Description One pistol. Takes little time to reload but, on the whole, does little damage.
Cooldown 1200 Charge time 0
Energy 4 Accuracy 95%
Damage 10 Physical at level 0
Statuses
75% chance of PhysicalDamage at magnitude 5 for 8 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Sidearm/Extra Notes Edit notes

Mutant powers Based on this power: