Difference between revisions of "Cure Field"
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− | {{Basepower|name=Cure Field|desc=All allies, including the user, regenerate hit points so long as this taxing toggle is kept active.|powertype=|target=|energy=10|charge=500|cooldown=6000|accuracy=75%|damageamount=5|damagetype=Healing|Status=|Upgrades=AoE by 1<br>Damage by 2<br>Energy by | + | {{Basepower|name=Cure Field|desc=All allies, including the user, regenerate hit points so long as this taxing toggle is kept active.|powertype=|target=|energy=10|charge=500|cooldown=6000|accuracy=75%|damageamount=5|damagetype=Healing|Status=|Upgrades=AoE by 1<br>Damage by 2<br>Energy by -2}}[[Category:Healing base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]] |
Revision as of 18:19, 7 January 2012
Type | Target | ||
---|---|---|---|
Description | All allies, including the user, regenerate hit points so long as this taxing toggle is kept active. | ||
Cooldown | 6000 | Charge time | 500 |
Energy | 10 | Accuracy | 75% |
Damage | 5 Healing at level 0 | ||
Statuses | |||
Training Upgrades | |||
AoE by 1 Damage by 2 Energy by -2 | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Cure Field/Extra Notes Edit notes
Mutant powers Based on this power: No mutant powers based on this power detected.