Heal Me: Difference between revisions
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{{Basepower|name=Heal Me|desc=|powertype=|target=|energy=20|charge=500|cooldown=15000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Healing at magnitude 25 for 5 rounds.<br>|Upgrades=Charge by | {{Basepower|name=Heal Me|desc=|powertype=|target=|energy=20|charge=500|cooldown=15000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Healing at magnitude 25 for 5 rounds.<br>|Upgrades=Charge by | ||
Revision as of 15:54, 7 January 2012
{{Basepower|name=Heal Me|desc=|powertype=|target=|energy=20|charge=500|cooldown=15000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Healing at magnitude 25 for 5 rounds.
|Upgrades=Charge by