Difference between revisions of "Endocrine Overdrive"

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{{Mutantpower|name=Endocrine Overdrive|desc=You charge headlong into combat, throwing your all into everything, regardless of the toll it takes on your body. You can rest when you're dead. Alternatively, you'll be mellow when you're dead. Even if that's only a matter of hours from now.|basepower=Passive|powertype=|target=Self NoAoE|slot=Special Adaption|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=|Status=100% chance of Damagebuff at magnitude 6 for 2 rounds.<br>100% chance of Energybreak at magnitude -10 for 2 rounds.<br>100% chance of Haste at magnitude 8 for 2 rounds.<br>100% chance of Recharge at magnitude -4 for 2 rounds.<br>|Upgrades=DamageBuffMag by 5<br>HasteMag by 8<br>RechargeMag by 8}}[[Category:Slotted powers]][[Category:Special Adaption slot powers]][[Category:Damagebuff powers]][[Category:Energybreak powers]][[Category:Haste powers]][[Category:Recharge powers]][[Category:Passive]][[Category:Friendly powers]]
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{{Mutantpower|name=Endocrine Overdrive|desc=You charge headlong into combat, throwing your all into everything, regardless of the toll it takes on your body. You can rest when you're dead. Alternatively, you'll be mellow when you're dead. Even if that's only a matter of hours from now.|basepower=Passive|powertype=|target=Self NoAoE|slot=Special Adaption|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=|Status=100% chance of Damagebuff at magnitude 6 for 2 rounds.<br>100% chance of Energybreak at magnitude

Revision as of 15:43, 7 January 2012

{{Mutantpower|name=Endocrine Overdrive|desc=You charge headlong into combat, throwing your all into everything, regardless of the toll it takes on your body. You can rest when you're dead. Alternatively, you'll be mellow when you're dead. Even if that's only a matter of hours from now.|basepower=Passive|powertype=|target=Self NoAoE|slot=Special Adaption|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=|Status=100% chance of Damagebuff at magnitude 6 for 2 rounds.
100% chance of Energybreak at magnitude