Difference between revisions of "Sticky"

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{{Recipe Modifier|name=Sticky|desc=Adding sticky stuff to things is good for creating sticky situations and keeping the focus glued into place.|cred=+100%|xp=100|slevel=6|ingredients=None|istats=100% chance of Aggro at magnitude 5 for 20 rounds.<br>Charge of +25%<br>Cooldown of +50%<br>100% chance of HasteDebuff at magnitude 10 for 5 rounds.<br>Energy of +40%<br>Loadout of +33%|skills=None|salvage=Common Chemical X 16}}
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{{Recipe Modifier|name=Sticky|desc=Adding sticky stuff to things is good for creating sticky situations and keeping the focus glued into place.|cred=100%|xp=100|slevel=6|ingredients=None|istats=100% chance of Aggro at magnitude 5 for 20 rounds.<br>Charge of +25%<br>Cooldown of +50%<br>100% chance of HasteDebuff at magnitude 10 for 5 rounds.<br>Energy of +40%<br>Loadout of +33%|skills=None|salvage=Common Chemical X 16}}

Revision as of 03:06, 22 December 2011

Sticky stats
Description Adding sticky stuff to things is good for creating sticky situations and keeping the focus glued into place.
Cred Cost 100% XP Cost 100 Ingredients None
Salvage Common Chemical X 16
Crafting Skills None
Item Stats 100% chance of Aggro at magnitude 5 for 20 rounds.
Charge of +25%
Cooldown of +50%
100% chance of HasteDebuff at magnitude 10 for 5 rounds.
Energy of +40%
Loadout of +33%

Sticky/Extra Notes Edit notes