Difference between revisions of "Polearm"
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− | {{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=|slevel=4|ingredients=None|istats=Charge of 1500<br>Cooldown of 9000<br>Damage of 20<br>Damage Type of Physical<br>Energy of 20<br>Loadout of 15<br>Penetration of 6<br>Secondary Damage of 0<br>Secondary Status of Defense/100/5/8<br>Secondary Target of Self<br>Secondary Type of Self, Buff<br>Target of Single enemy<br>Type of Melee, Single Target<br>Upgrade Cost of 10<br>Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X | + | {{Recipe|name=Polearm|desc=A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor.|cred=5000|xp=|slevel=4|ingredients=None|istats=Charge of 1500<br>Cooldown of 9000<br>Damage of 20<br>Damage Type of Physical<br>Energy of 20<br>Loadout of 15<br>Penetration of 6<br>Secondary Damage of 0<br>Secondary Status of Defense/100/5/8<br>Secondary Target of Self<br>Secondary Type of Self, Buff<br>Target of Single enemy<br>Type of Melee, Single Target<br>Upgrade Cost of 10<br>Upkeep of 10|skills=Mechanical of at least 1|salvage=Common Mechanical X 35}} |
Revision as of 07:36, 21 December 2011
Description | A long pointed device good for jabbing things and keeping distance. Not as damaging as some things, it makes up for it by proving defensive advantage to the user. It is also better than others at piercing armor. | |||||||
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Cred Cost | 5000 | Ingredients | None | |||||
Salvage | Common Mechanical X 35 | |||||||
Crafting Skills | Mechanical of at least 1 | |||||||
Item Stats | Charge of 1500 Cooldown of 9000 Damage of 20 Damage Type of Physical Energy of 20 Loadout of 15 Penetration of 6 Secondary Damage of 0 Secondary Status of Defense/100/5/8 Secondary Target of Self Secondary Type of Self, Buff Target of Single enemy Type of Melee, Single Target Upgrade Cost of 10 Upkeep of 10 |