Difference between revisions of "Zap-Phy"

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{{Basepower|name=Zap-Phy|desc=Zip-zap-ZAP-ZAP-ZAP! The power of electricity at your fingertips, and then their faces!|powertype=|target=|energy=4|charge=500|cooldown=1600|accuracy=75%|damageamount=10|damagetype=Physical|Status=50% chance of ChargeDebuff at magnitude 25 for 3 rounds.<br>|Upgrades=Charge by -250<br>ChargeDebuffChance by 12.5<br>ChargeDebuffDuration by 1<br>ChargeDebuffMag by 6.25<br>Cooldown by -250<br>Damage by 3.5}}[[Category:Physical base powers]][[Category:Chargedebuff base powers]][[Category:Hostile base powers]]
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{{Basepower|name=Zap-Phy|desc=Zip-zap-ZAP-ZAP-ZAP! The power of electricity at your fingertips, and then their faces!|powertype=|target=|energy=4|charge=500|cooldown=1600|accuracy=75%|damageamount=10|damagetype=Physical|Status=50% chance of ChargeDebuff at magnitude 25 for 3 rounds.<br>|Upgrades=Charge by -250<br>ChargeDebuffChance by 12.5<br>ChargeDebuffDuration by 1<br>ChargeDebuffMag by 6.25<br>Cooldown by -250<br>Damage by 3.5}}[[Category:Physical base powers]][[Category:Chargedebuff inflicting base powers]][[Category:Hostile base powers]]

Revision as of 17:19, 24 February 2012

Zap-Phy stats
Type Target
Description Zip-zap-ZAP-ZAP-ZAP! The power of electricity at your fingertips, and then their faces!
Cooldown 1600 Charge time 500
Energy 4 Accuracy 75%
Damage 10 Physical at level 0
Statuses
50% chance of ChargeDebuff at magnitude 25 for 3 rounds.
Training Upgrades
Charge by -250
ChargeDebuffChance by 12.5
ChargeDebuffDuration by 1
ChargeDebuffMag by 6.25
Cooldown by -250
Damage by 3.5
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Zap-Phy/Extra Notes Edit notes

Mutant powers Based on this power:

  • Slam ‎(⧼hitcounters-nviews⧽)