Difference between revisions of "Rest"

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{{Basepower|name=Rest|desc=Taking a moment to catch your breath leads to energy restoration and a little bit of healing.|powertype=|target=|energy=0|charge=1000|cooldown=7000|accuracy=75%|damageamount=5|damagetype=Healing|Status=100% chance of EnergyMod at magnitude 15 for 1 rounds.<br>100% chance of Defense at magnitude -10 for 1 rounds.<br>|Upgrades=DefenseMag by 4<br>Energy by -2<br>EnergyModDuration by 0.5<br>EnergyModMag by 5}}[[Category:Healing base powers]][[Category:Defense base powers]][[Category:Energymod base powers]][[Category:Friendly base powers]]
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{{Basepower|name=Rest|desc=Taking a moment to catch your breath leads to energy restoration and a little bit of healing.|powertype=|target=|energy=0|charge=1000|cooldown=7000|accuracy=75%|damageamount=5|damagetype=Healing|Status=100% chance of EnergyMod at magnitude 15 for 1 rounds.<br>100% chance of Defense at magnitude

Revision as of 15:58, 7 January 2012

{{Basepower|name=Rest|desc=Taking a moment to catch your breath leads to energy restoration and a little bit of healing.|powertype=|target=|energy=0|charge=1000|cooldown=7000|accuracy=75%|damageamount=5|damagetype=Healing|Status=100% chance of EnergyMod at magnitude 15 for 1 rounds.
100% chance of Defense at magnitude