Difference between revisions of "Lifegiving Armor"

From Flexible Survival
Jump to: navigation, search
(Auto update)
(Auto update)
Line 1: Line 1:
{{Recipe|name=Lifegiving Armor|desc=This armor doesn't offer much protection but it does seem to rejuvenate the user.  Must be some kind of new nanite tech.|cred=15000|xp=100|slevel=|ingredients=Mako Battery X 1|istats=Energy of 1.4<br>Loadout of 15<br>Proficiency of Armor<br>100% chance of Regen at magnitude 3 for 15 rounds.<br>100% chance of Recharge at magnitude 5 for 15 rounds.<br>Target of Self, NoAoE<br>Type of Auto, Self<br>Upkeep of 10|skills=Mechanical of at least 20|salvage=Common Chemical X 2<br>Common Energy X 2<br>Uncommon Mechanical X 1}}[[Category:Mechanical recipe]]
+
{{Mako Item|name=Lifegiving Armor|desc=Whoa, where did this come from?  The schematic costs quite a premium, but offers a really powerful armor.|cost=50}}

Revision as of 00:02, 13 December 2013

Lifegiving Armor
In-Game Desc Whoa, where did this come from? The schematic costs quite a premium, but offers a really powerful armor.
Cost 50

Lifegiving Armor/Extra Notes Edit notes