Difference between revisions of "Cure Ally"
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− | {{Basepower|name=Cure Ally|desc=You cure your allies, and prepare them for more should they need it.|powertype=|target=|energy=16|charge=600|cooldown=4000|accuracy=100%|damageamount=34|damagetype=Healing|Status=100% chance of HealResist at magnitude -3 for 3 rounds.<br>|Upgrades=Charge by -275<br>Cooldown by -675<br>Damage by 11<br>Energy by -4<br>HealResistMag by -2}}[[Category:Healresist base powers]] | + | {{Basepower|name=Cure Ally|desc=You cure your allies, and prepare them for more should they need it.|powertype=|target=|energy=16|charge=600|cooldown=4000|accuracy=100%|damageamount=34|damagetype=Healing|Status=100% chance of HealResist at magnitude -3 for 3 rounds.<br>|Upgrades=Charge by -275<br>Cooldown by -675<br>Damage by 11<br>Energy by -4<br>HealResistMag by -2}}[[Category:Healresist base powers]][[Category:Friendly base powers]] |
Revision as of 11:47, 20 December 2011
Type | Target | ||
---|---|---|---|
Description | You cure your allies, and prepare them for more should they need it. | ||
Cooldown | 4000 | Charge time | 600 |
Energy | 16 | Accuracy | 100% |
Damage | 34 Healing at level 0 | ||
Statuses | |||
100% chance of HealResist at magnitude -3 for 3 rounds. | |||
Training Upgrades | |||
Charge by -275 Cooldown by -675 Damage by 11 Energy by -4 HealResistMag by -2 | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Cure Ally/Extra Notes Edit notes
Mutant powers Based on this power:
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