Difference between revisions of "Counter Tactics"
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− | {{Basepower|name=Counter Tactics|desc=When your foes make a move, you know just how to counter their actions, leaving them vulnerable to swift and painful retaliation.|powertype=Toggle Hostile Debuff|target=Large Enemy AoE|energy=1|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Psychic|Status=100% chance of | + | {{Basepower|name=Counter Tactics|desc=When your foes make a move, you know just how to counter their actions, leaving them vulnerable to swift and painful retaliation.|powertype=Toggle Hostile Debuff|target=Large Enemy AoE|energy=1|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Psychic|Status=100% chance of ChargeDebuff at magnitude 10 for 5 rounds.<br>100% chance of DelayDebuff at magnitude 5 for 5 rounds.<br>|Upgrades=}}[[Category:Chargedebuff inflicting base powers]][[Category:Delaydebuff inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]] |
Latest revision as of 00:23, 10 May 2017
Type | Toggle Hostile Debuff | Target | Large Enemy AoE |
---|---|---|---|
Description | When your foes make a move, you know just how to counter their actions, leaving them vulnerable to swift and painful retaliation. | ||
Cooldown | 0 | Charge time | 0 |
Energy | 1 | Accuracy | 75% |
Damage | 0 Psychic at level 0 | ||
Statuses | |||
100% chance of ChargeDebuff at magnitude 10 for 5 rounds. 100% chance of DelayDebuff at magnitude 5 for 5 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Counter Tactics/Extra Notes Edit notes
Mutant powers Based on this power:
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