Difference between revisions of "Rapid Response"
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− | {{Basepower|name=Rapid Response|desc=Getting the call, someone's down, again, or about to. And getting there quick is the best answer. Shame that it often means being tired when you do, and you don't make the most effective fighter.|powertype=Auto Passive|target=Self, NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Recharge at magnitude 10 for 5 rounds.<br>100% chance of | + | {{Basepower|name=Rapid Response|desc=Getting the call, someone's down, again, or about to. And getting there quick is the best answer. Shame that it often means being tired when you do, and you don't make the most effective fighter.|powertype=Auto Passive|target=Self, NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Recharge at magnitude 10 for 5 rounds.<br>100% chance of Charge at magnitude 15 for 5 rounds.<br>100% chance of EnergyBreak at magnitude -1.9 for 5 rounds.<br>100% chance of Attack at magnitude -4 for 5 rounds.<br>100% chance of Aggro at magnitude -15 for 5 rounds.<br>|Upgrades=}}[[Category:Aggro inflicting base powers]][[Category:Attack inflicting base powers]][[Category:Charge inflicting base powers]][[Category:Energybreak inflicting base powers]][[Category:Recharge inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]] |
Revision as of 00:30, 10 May 2017
Type | Auto Passive | Target | Self, NoAoE |
---|---|---|---|
Description | Getting the call, someone's down, again, or about to. And getting there quick is the best answer. Shame that it often means being tired when you do, and you don't make the most effective fighter. | ||
Cooldown | 0 | Charge time | 0 |
Energy | 0 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of Recharge at magnitude 10 for 5 rounds. 100% chance of Charge at magnitude 15 for 5 rounds. 100% chance of EnergyBreak at magnitude -1.9 for 5 rounds. 100% chance of Attack at magnitude -4 for 5 rounds. 100% chance of Aggro at magnitude -15 for 5 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Rapid Response/Extra Notes Edit notes
Mutant powers Based on this power:
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