Difference between revisions of "Overkill"
From Flexible Survival
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | | [[Anarchist]] || 1 | + | | [[Anarchist]] || 1* |
|- | |- | ||
| [[Blood Warrior]] || 1 | | [[Blood Warrior]] || 1 | ||
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|} | |} | ||
+ | * 2 for [[All Natural]] characters. | ||
[[Category:Combat Skills]] | [[Category:Combat Skills]] |
Revision as of 19:33, 14 May 2016
When you defeat an enemy, your remaining damage carries on. 25/50/75% of the remaining damage of the blow on a direct hit (but cannot kill the new target with direct damage alone). If a DoT deals the telling blow, it will transfer over. If it was a repeat from a repeating attack, a random enemy will carry the repeat. Waste not, want not! (At level 3, the damage can continue past the first target, cascading but not killing, others)
Available In
Anarchist | 1* |
Blood Warrior | 1 |
Brawler | 2 |
Heavy Fighter | 2 |
Monster Monarch | 3 |
Monstrosity | 1 |
Plague Doctor | 1 |
Sniper | 1 |
Tormentor | 2 |
* 2 for All Natural characters.