Difference between revisions of "Arm Divider"

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{{Mako Item|name=Arm Divider|desc=An item that will cause some infections to find the owner bearing multiple arms or altered arm descriptions. Consumable item, each use will turn it on, then off. Warning: Only works with some infections, and may not work with your favorite infection. If you want one added, please put in a +request, hopefully with a suggested description.|cost=20}}
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{{Recipe|name=Arm Divider|desc=This item will cause some infections to find the owner bearing multiple arms. Learn the recipe, make it and use it once to cause this effect.  Using a second time will disable the effect. Warning: Only works with some infections, and may not work on your favorite. If you want to see one added, please put in a +request, and perhaps a description you would like to see.  As a bonus, a particularly well written submission will be granted a mako upon being implemented, decided on by staff.|cred=20000|xp=50|slevel=|ingredients=None|istats=Charge of 0<br>Cooldown of 0<br>Damage of 0<br>Damage Type of Healing<br>Energy of 0<br>No Trade of 1<br>Target of Single Ally Self NoAoE|skills=Chemical of at least 1<br>Edible of at least 1|salvage=Common Edible X 5<br>Common Chemical X 5}}[[Category:Chemical recipe]][[Category:Edible recipe]]

Revision as of 23:18, 19 October 2013

Arm Divider stats
Description This item will cause some infections to find the owner bearing multiple arms. Learn the recipe, make it and use it once to cause this effect. Using a second time will disable the effect. Warning: Only works with some infections, and may not work on your favorite. If you want to see one added, please put in a +request, and perhaps a description you would like to see. As a bonus, a particularly well written submission will be granted a mako upon being implemented, decided on by staff.
Cred Cost 20000 Ingredients None
Salvage Common Edible X 5
Common Chemical X 5
Crafting Skills Chemical of at least 1
Edible of at least 1
Item Stats Charge of 0
Cooldown of 0
Damage of 0
Damage Type of Healing
Energy of 0
No Trade of 1
Target of Single Ally Self NoAoE

Creatures that support this item are listed here. More will be added as their code is updated; submit a +request if you have one you want updated sooner!

The item is permanent when used, and persists through death and taking Universal Antidotes. Using it a second time will turn off the effects.

The syntax for using the arm divider is as follows:
[if stat misc/Arm Divider of [player] == 1]New multiarm description[else]original arm description[end if] Edit notes