Difference between revisions of "Fast Loading"

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(updated info)
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<pre>
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Don't just hit it, hit it hard! Your repeat attacks' repeats hit
.________________________________________________________________________.
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5/10/15% harder! Your ability to land dizzying blows also comes with a
| Item [Fast loading                  ]  Type [            Combat Skill]|
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defensive advantage. Every time you land a blow, you gain a short
|________________________________________________________________________|
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lived HPBuffer effect of 0.1/0.2/0.3 magnitude(modified by level).
|______________________[        Description      ]______________________|
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This is halved on non repeat attacks.
| Get ready! Now! Recharge speed is increased by 5/10/15%. Your skill    |
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| with keeping your things in order also makes you faster at pulling out |
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==Available In==
| grenades and restorative hypos. -300 ATB per point used when using    |
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{| class="wikitable"
| combat consumables.                                                   |
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|-
|______________________[        Other Stats      ]______________________|
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| [[Blood Warrior]] || 3
|________________________________________________________________________|
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|-
|______________________[      Available In       ]______________________|
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| [[Brawler]] || 3
| Barker              [Taunting Strikes,Avoidance,Fast Loading          ]|
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|-
| Bloodsport Contender[Bleeding,Fast Loading,Tactician                  ]|
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| [[Determinator]] || 3
| Cannibal            [Vampiric,Penetration,Fast Loading                ]|
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|-
| Chemist            [Scavenger,Healing,Fast Loading                  ]|
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| [[Mobster]] || 2
| Druid              [Enduring Minions,Warded,Fast Loading            ]|
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|-
| First Responder    [Fast Loading,Support,Opportunity                ]|
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| [[Raccoon Guardian]] || 3
| Gun Slinger        [Damage,Accuracy,Fast Loading                    ]|
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|}
| Infantry            [Health,Readiness,Fast Loading                    ]|
 
| Machinegun Medic    [Controlled Burst,Fast Loading,Healing            ]|
 
| Opportunist        [Roll With It,Fast Loading,Avoidance              ]|
 
| Quarterback        [Mastermind,Reactive,Fast Loading                ]|
 
| Relentless Assaulter[Sacrificial Fury,Speed,Fast Loading              ]|
 
| Rogue              [Penetration,Accuracy,Fast Loading                ]|
 
| Speedster          [Flurry,Speed,Fast Loading                        ]|
 
| Trapper            [Tar Baby,Scavenger,Fast Loading                  ]|
 
| Tri-Athlete        [Fast Loading,Avoidance,Endurance                ]|
 
| Veteran            [Enduring Malice,Fast Loading,Damage              ]|
 
| Weaponsmith        [Technical,Rage,Fast Loading                      ]|
 
| Windup Operator    [Roll With It,Fast Loading,Accuracy              ]|
 
|________________________________________________________________________|
 
</pre>
 
  
 
Equivalent to a magnitude 5/10/15 Recharge effect.  Stacks with any others, to the cap on recharge.
 
Equivalent to a magnitude 5/10/15 Recharge effect.  Stacks with any others, to the cap on recharge.
  
 
[[Category:Combat Skills]]
 
[[Category:Combat Skills]]

Revision as of 04:43, 8 May 2016

Don't just hit it, hit it hard! Your repeat attacks' repeats hit 5/10/15% harder! Your ability to land dizzying blows also comes with a defensive advantage. Every time you land a blow, you gain a short lived HPBuffer effect of 0.1/0.2/0.3 magnitude(modified by level). This is halved on non repeat attacks.

Available In

Blood Warrior 3
Brawler 3
Determinator 3
Mobster 2
Raccoon Guardian 3

Equivalent to a magnitude 5/10/15 Recharge effect. Stacks with any others, to the cap on recharge.