Difference between revisions of "Flurry of Blows-Phy"

From Flexible Survival
Jump to: navigation, search
 
Line 1: Line 1:
{{Basepower|name=Flurry of Blows-Phy|desc=Striking several times in rapid succession causes physical damage over time.|powertype=Attack, Direct Damage, Single Target, Repeat|target=Single Enemy|energy=10|charge=650|cooldown=2000|accuracy=75%|damageamount=10|damagetype=Blunt|Status=100% chance of RepeatAttack at magnitude 3 for 3 rounds.<br>|Upgrades=Charge by -275<br>Damage by 2.5<br>RepeatAttackDuration by -1<br>RepeatAttackMag by 1.5}}[[Category:Blunt base powers]][[Category:Repeatattack inflicting base powers]][[Category:Hostile base powers]]
+
{{Basepower|name=Flurry of Blows-Phy|desc=Striking several times in rapid succession causes physical damage over time.|powertype=Attack, Direct Damage, Single Target, Repeat|target=Single Enemy|energy=10|charge=650|cooldown=2000|accuracy=75%|damageamount=10|damagetype=Blunt|Status=100% chance of WeaponDamage at magnitude 10 for 3 rounds.<br>|Upgrades=BluntDamageMag by 2.5<br>Charge by -275<br>Damage by 2.5}}[[Category:Blunt base powers]][[Category:Weapondamage inflicting base powers]][[Category:Hostile base powers]]

Latest revision as of 00:05, 21 December 2024

Flurry of Blows-Phy stats
Type Attack, Direct Damage, Single Target, Repeat Target Single Enemy
Description Striking several times in rapid succession causes physical damage over time.
Cooldown 2000 Charge time 650
Energy 10 Accuracy 75%
Damage 10 Blunt at level 0
Statuses
100% chance of WeaponDamage at magnitude 10 for 3 rounds.
Training Upgrades
BluntDamageMag by 2.5
Charge by -275
Damage by 2.5
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Flurry of Blows-Phy/Extra Notes Edit notes

Mutant powers Based on this power:

  • Jelly Whip ‎(⧼hitcounters-nviews⧽)
  • Peck ‎(⧼hitcounters-nviews⧽)