Difference between revisions of "Call of Vitality"
From Flexible Survival
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− | {{Basepower|name=Call of Vitality|desc=Raise the alarm, call out to your charges! You will need their aid to ensure the foes you face are no longer obstacles in your path.|powertype=HoT, Buff|target=Large Ally AoE, NotUser|energy=18|charge= | + | {{Basepower|name=Call of Vitality|desc=Raise the alarm, call out to your charges! You will need their aid to ensure the foes you face are no longer obstacles in your path. This blessing will ensure that in these trying times, you will not only be the hero they need, but the one they deserve.|powertype=HoT, Buff|target=Large Ally AoE, NotUser|energy=18|charge=-200|cooldown=6000|accuracy=75%|damageamount=8|damagetype=Healing|Status=100% chance of Regen at magnitude 3 for 5 rounds.<br>100% chance of HPBuffer at magnitude 10 for 5 rounds.<br>100% chance of EnergyBreak at magnitude 3.5 for 5 rounds.<br>100% chance of Growing at magnitude 1 for 3 rounds.<br>100% chance of Covered at magnitude 1 for 3 rounds.<br>100% chance of Fortified at magnitude 1 for 3 rounds.<br>|Upgrades=}}[[Category:Healing base powers]][[Category:Covered inflicting base powers]][[Category:Energybreak inflicting base powers]][[Category:Fortified inflicting base powers]][[Category:Growing inflicting base powers]][[Category:Hpbuffer inflicting base powers]][[Category:Regen inflicting base powers]][[Category:AoE base power]][[Category:Friendly base powers]] |
Revision as of 00:02, 25 September 2024
Type | HoT, Buff | Target | Large Ally AoE, NotUser |
---|---|---|---|
Description | Raise the alarm, call out to your charges! You will need their aid to ensure the foes you face are no longer obstacles in your path. This blessing will ensure that in these trying times, you will not only be the hero they need, but the one they deserve. | ||
Cooldown | 6000 | Charge time | |
Energy | 18 | Accuracy | 75% |
Damage | 8 Healing at level 0 | ||
Statuses | |||
100% chance of Regen at magnitude 3 for 5 rounds. 100% chance of HPBuffer at magnitude 10 for 5 rounds. 100% chance of EnergyBreak at magnitude 3.5 for 5 rounds. 100% chance of Growing at magnitude 1 for 3 rounds. 100% chance of Covered at magnitude 1 for 3 rounds. 100% chance of Fortified at magnitude 1 for 3 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Call of Vitality/Extra Notes Edit notes
Mutant powers Based on this power:
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