Difference between revisions of "Medkit"
From Flexible Survival
(Not bought for resources any more.) |
(Added the rpinfo text.) |
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+ | <pre> | ||
+ | .________________________________________________________________________. | ||
+ | | Item [Medkit ] Type [ Item]| | ||
+ | |________________________________________________________________________| | ||
+ | |______________________[ Description ]______________________| | ||
+ | | Full of things to soothe injuries on the go! | | ||
+ | |________________________________________________________________________| | ||
+ | |______________________[ Additional Information ]______________________| | ||
+ | | Power [Cure ] | | ||
+ | | Cost [5 ] | | ||
+ | | Upkeep [2 ] | | ||
+ | | Loadout [15 ] | | ||
+ | |______________________[ Base Power Stats ]______________________| | ||
+ | | Type [Healing, Single Target ] | | ||
+ | | Target [Single Ally ] | | ||
+ | | Energy [8 ] | | ||
+ | | Charge [500 ] | | ||
+ | | Cooldown[2000 ] | | ||
+ | | Accuracy[75% ] | | ||
+ | | Damage [20(89 damage at level 21) ] | | ||
+ | | Damage [Healing ] | | ||
+ | | Statuses | | ||
+ | | \_Regen [20% chance at 5 power for 2 rounds. ] | | ||
+ | |______________________[ Differences from Base ]______________________| | ||
+ | | RegenChance [Survival ] | | ||
+ | | RegenMAG [Medicine ] | | ||
+ | |________________________________________________________________________| | ||
+ | </pre> | ||
+ | |||
Medkit: An item which restores health when used. Can be bought almost anywhere from the "generic" shop. | Medkit: An item which restores health when used. Can be bought almost anywhere from the "generic" shop. | ||
[[Category:Items]] | [[Category:Items]] |
Latest revision as of 08:01, 14 July 2011
.________________________________________________________________________. | Item [Medkit ] Type [ Item]| |________________________________________________________________________| |______________________[ Description ]______________________| | Full of things to soothe injuries on the go! | |________________________________________________________________________| |______________________[ Additional Information ]______________________| | Power [Cure ] | | Cost [5 ] | | Upkeep [2 ] | | Loadout [15 ] | |______________________[ Base Power Stats ]______________________| | Type [Healing, Single Target ] | | Target [Single Ally ] | | Energy [8 ] | | Charge [500 ] | | Cooldown[2000 ] | | Accuracy[75% ] | | Damage [20(89 damage at level 21) ] | | Damage [Healing ] | | Statuses | | \_Regen [20% chance at 5 power for 2 rounds. ] | |______________________[ Differences from Base ]______________________| | RegenChance [Survival ] | | RegenMAG [Medicine ] | |________________________________________________________________________|
Medkit: An item which restores health when used. Can be bought almost anywhere from the "generic" shop.