Difference between revisions of "Last Out"
From Flexible Survival
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− | {{Basepower|name=Last Out|desc=Even when things are going sour, you keep things clear for others, quickly putting yourself between allies and that which would harm them.|powertype=Toggle, Buff, Cover|target= | + | {{Basepower|name=Last Out|desc=Even when things are going sour, you keep things clear for others, quickly putting yourself between allies and that which would harm them.|powertype=Toggle, Buff, Cover|target=Ally AoE NotUser|energy=1.5|charge=0|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Cover at magnitude 10 for 5 rounds.<br>100% chance of Defense at magnitude 5 for 5 rounds.<br>|Upgrades=|secondpowertype=Buff, Healing|seconddamageamount=3|seconddamagetype=Healing|secondtarget=Self, NoAoE|secondStatus=100% chance of Maxhp at magnitude 5 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Cover inflicting base powers]][[Category:Defense inflicting base powers]][[Category:Maxhp inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]] |
Revision as of 00:04, 19 April 2024
Type | Toggle, Buff, Cover | Target | Ally AoE NotUser |
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Description | Even when things are going sour, you keep things clear for others, quickly putting yourself between allies and that which would harm them. | ||
Cooldown | 6000 | Charge time | 0 |
Energy | 1.5 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of Cover at magnitude 10 for 5 rounds. 100% chance of Defense at magnitude 5 for 5 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | 3 Healing at level 0 | ||
Secondary Type | Buff, Healing | Secondary Target | Self, NoAoE |
Secondary Statuses | |||
100% chance of Maxhp at magnitude 5 for 5 rounds. |
Last Out/Extra Notes Edit notes
Mutant powers Based on this power:
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