Difference between revisions of "Invisible"

From Flexible Survival
Jump to: navigation, search
Line 1: Line 1:
{{Recipe Modifier|name=Invisible|desc=Items with this modifier are impossible to detect when equipped, but not when held. Consider this as putting in a great deal of effort to mask the item's appearance when inactive. Drawing and using such equipment however would take more effort.|cred=+100%|xp=+100%|ingredients=None|salvage=+50%|istats=100% chance of Subtlety at magnitude 20 for 2 rounds.<br>Aggro Rate of -125<br>Charge of +20%<br>100% chance of Invisible Stealth at magnitude 3 for 10 rounds.<br>Penetration of 2|skills=None}}[[Category:Active Ally Status Modifier]][[Category:Aggro Rate Modifier]][[Category:Charge Modifier]][[Category:Passive Ally Status Modifier]][[Category:Penetration Modifier]]
+
{{Recipe Modifier|name=Invisible|desc=You can't see it, but you sure can feel it.|cred=+100%|xp=+100%|ingredients=None|salvage=+50%|istats=100% chance of Aggro at magnitude -20 for 2 rounds.<br>Aggro Rate of -125<br>Cooldown of +20%<br>Penetration of 2|skills=None}}[[Category:Active Ally Status Modifier]][[Category:Aggro Rate Modifier]][[Category:Cooldown Modifier]][[Category:Penetration Modifier]]

Revision as of 00:04, 19 April 2024

Invisible stats
Description You can't see it, but you sure can feel it.
Cred Cost
100%
XP Cost
100%
Ingredients None
Salvage +50%
Crafting Skills None
Item Stats 100% chance of Aggro at magnitude -20 for 2 rounds.
Aggro Rate of -125
Cooldown of +20%
Penetration of 2

Invisible/Extra Notes Edit notes