Difference between revisions of "Fast Healing"

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{{Basepower|name=Fast Healing|desc=Your metabolism is swift and powerful. Sure you need to eat more than others, but who cares? Totally worth it.|powertype=Auto, Passive|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Regen at magnitude 1 for 5 rounds.<br>100% chance of Healgain at magnitude 1 for 5 rounds.<br>100% chance of EnergyMod at magnitude 0.25 for 5 rounds.<br>100% chance of EdibleSalvage at magnitude -10 for 5 rounds.<br>|Upgrades=}}[[Category:Ediblesalvage inflicting base powers]][[Category:Energymod inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Regen inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]
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{{Basepower|name=Fast Healing|desc=It's very hard to keep you down, you seem to bounce back from harm like nobody's business. It's a little taxing on your body to keep closing your wounds so rapidly, but the results speak for themselves!|powertype=Auto, Passive|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Regen at magnitude 5 for 10 rounds.<br>100% chance of Healgain at magnitude 3 for 10 rounds.<br>100% chance of Fortitude at magnitude 2 for 10 rounds.<br>100% chance of Energybreak at magnitude -5 for 10 rounds.<br>|Upgrades=}}[[Category:Energybreak inflicting base powers]][[Category:Fortitude inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Regen inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]

Revision as of 00:08, 3 March 2024

Fast Healing stats
Type Auto, Passive Target Self NoAoE
Description It's very hard to keep you down, you seem to bounce back from harm like nobody's business. It's a little taxing on your body to keep closing your wounds so rapidly, but the results speak for themselves!
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Regen at magnitude 5 for 10 rounds.
100% chance of Healgain at magnitude 3 for 10 rounds.
100% chance of Fortitude at magnitude 2 for 10 rounds.
100% chance of Energybreak at magnitude -5 for 10 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Fast Healing/Extra Notes Edit notes

Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)