Difference between revisions of "Fire ball-En"
From Flexible Survival
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− | {{Basepower|name=Fire ball-En|desc=Take a bunch of hot, pack it in tight then send it at your enemy, when it gets there Ka-BOOM, everyone now knows that you are hot stuff.|powertype=Attack, DoT, Direct Damage, AoE|target=Medium AoE|energy=12|charge=900|cooldown=3500|accuracy=75%|damageamount=9|damagetype=Heat|Status=100% chance of | + | {{Basepower|name=Fire ball-En|desc=Take a bunch of hot, pack it in tight then send it at your enemy, when it gets there Ka-BOOM, everyone now knows that you are hot stuff.|powertype=Attack, DoT, Direct Damage, AoE|target=Medium AoE|energy=12|charge=900|cooldown=3500|accuracy=75%|damageamount=9|damagetype=Heat|Status=100% chance of HeatDamage at magnitude 3 for 3 rounds.<br>|Upgrades=Accuracy by 6.25<br>Charge by -300<br>Cooldown by -600<br>HeatDamageDuration by 1.5<br>HeatDamageMag by 1.5}}[[Category:Heat base powers]][[Category:Heatdamage inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]] |
Revision as of 00:12, 29 January 2024
Type | Attack, DoT, Direct Damage, AoE | Target | Medium AoE |
---|---|---|---|
Description | Take a bunch of hot, pack it in tight then send it at your enemy, when it gets there Ka-BOOM, everyone now knows that you are hot stuff. | ||
Cooldown | 3500 | Charge time | 900 |
Energy | 12 | Accuracy | 75% |
Damage | 9 Heat at level 0 | ||
Statuses | |||
100% chance of HeatDamage at magnitude 3 for 3 rounds. | |||
Training Upgrades | |||
Accuracy by 6.25 Charge by -300 Cooldown by -600 HeatDamageDuration by 1.5 HeatDamageMag by 1.5 | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Fire ball-En/Extra Notes Edit notes
Mutant powers Based on this power:
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