Difference between revisions of "Medical Grenade"

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{{Basepower|name=Medical Grenade|desc=Throwing a grenade thick with nanites and smoke, you block the vision of those attacking your allies. Your friend's comm units can communicate with the nanites within, allowing them to see unimpeded even as the friendly nanites tend to their worst wounds.|powertype=Healing|target=Medium Ally AoE|energy=0|charge=700|cooldown=8000|accuracy=75%|damageamount=16|damagetype=Healing|Status=100% chance of Regen at magnitude 5 for 5 rounds.<br>|Upgrades=|secondpowertype=Damage, Debuff|seconddamageamount=10|seconddamagetype=Slash|secondtarget=Enemy AoE|secondStatus=100% chance of AccuracyDebuff at magnitude 10 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Healing base powers]][[Category:Accuracydebuff inflicting base powers]][[Category:Regen inflicting base powers]][[Category:AoE base power]][[Category:Friendly base powers]]
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{{Basepower|name=Medical Grenade|desc=Throwing a grenade thick with nanites and smoke, you block the vision of those attacking your allies. Your friend's comm units can communicate with the nanites within, allowing them to see unimpeded even as the friendly nanites tend to their worst wounds.|powertype=Healing|target=Medium Ally AoE|energy=0|charge=700|cooldown=8000|accuracy=75%|damageamount=16|damagetype=Healing|Status=100% chance of Regen at magnitude 5 for 5 rounds.<br>100% chance of HealGain at magnitude 5 for 5 rounds.<br>|Upgrades=|secondpowertype=Damage, Debuff|seconddamageamount=10|seconddamagetype=Slash|secondtarget=Enemy AoE|secondStatus=100% chance of AccuracyDebuff at magnitude 10 for 5 rounds.<br>100% chance of Shaken at magnitude 1 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Healing base powers]][[Category:Accuracydebuff inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Regen inflicting base powers]][[Category:Shaken inflicting base powers]][[Category:AoE base power]][[Category:Friendly base powers]]

Revision as of 00:13, 9 January 2024

Medical Grenade stats
Type Healing Target Medium Ally AoE
Description Throwing a grenade thick with nanites and smoke, you block the vision of those attacking your allies. Your friend's comm units can communicate with the nanites within, allowing them to see unimpeded even as the friendly nanites tend to their worst wounds.
Cooldown 8000 Charge time 700
Energy 0 Accuracy 75%
Damage 16 Healing at level 0
Statuses
100% chance of Regen at magnitude 5 for 5 rounds.
100% chance of HealGain at magnitude 5 for 5 rounds.
Training Upgrades
Secondary Effects
Secondary Damage 10 Slash at level 0
Secondary Type Damage, Debuff Secondary Target Enemy AoE
Secondary Statuses
100% chance of AccuracyDebuff at magnitude 10 for 5 rounds.
100% chance of Shaken at magnitude 1 for 5 rounds.

Medical Grenade/Extra Notes Edit notes

Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)