Difference between revisions of "Evade"
From Flexible Survival
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− | {{Basepower|name=Evade|desc=Focusing on evading targets.|powertype=Defense Buff, Self, Toggle|target=Self NoAoE|energy=0.5|charge=600|cooldown=1500|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Defense at magnitude 10 for 1 rounds.<br>|Upgrades=DefenseMag by 5}}[[Category:Defense inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]] | + | {{Basepower|name=Evade|desc=Focusing on evading targets.|powertype=Defense Buff, Self, Toggle, NaniteImmune|target=Self NoAoE|energy=0.5|charge=600|cooldown=1500|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Defense at magnitude 10 for 1 rounds.<br>|Upgrades=DefenseMag by 5}}[[Category:Defense inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]] |
Revision as of 00:05, 2 January 2024
Type | Defense Buff, Self, Toggle, NaniteImmune | Target | Self NoAoE |
---|---|---|---|
Description | Focusing on evading targets. | ||
Cooldown | 1500 | Charge time | 600 |
Energy | 0.5 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of Defense at magnitude 10 for 1 rounds. | |||
Training Upgrades | |||
DefenseMag by 5 | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Mutant powers Based on this power:
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