Difference between revisions of "Crushing Field-Phy"
From Flexible Survival
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− | {{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target= | + | {{Basepower|name=Crushing Field-Phy|desc=The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well.|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=Small AoE Enemy|energy=3.5|charge=500|cooldown=6000|accuracy=75%|damageamount=8|damagetype=Blunt|Status=|Upgrades=}}[[Category:Blunt base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]] |
Revision as of 00:02, 28 October 2023
Type | Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle | Target | Small AoE Enemy |
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Description | The only thing better than one crushing force is a continuous field of crushing pressure. Be it swinging your weapon about wildly, or an actual field of pain, those facing you will be looking at a constant source of damage and their recharge times will suffer as well. | ||
Cooldown | 6000 | Charge time | 500 |
Energy | 3.5 | Accuracy | 75% |
Damage | 8 Blunt at level 0 | ||
Statuses | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Crushing Field-Phy/Extra Notes Edit notes
Mutant powers Based on this power:
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