Difference between revisions of "Draining Strike"
From Flexible Survival
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− | {{Basepower|name=Draining Strike|desc=Wickedly fast, you draw the vitality from your | + | {{Basepower|name=Draining Strike|desc=Wickedly fast, you draw the vitality from your foe and send that power surging into your fellow agents, empowering them to continue the fight.|powertype=Damage, Debuff, Drain|target=Small AoE|energy=15|charge=-1000|cooldown=10000|accuracy=75%|damageamount=10|damagetype=Negative|Status=100% chance of MaxHPDebuff at magnitude 10 for 10 rounds.<br>100% chance of DamageImmunityDebuff at magnitude 1 for 10 rounds.<br>|Upgrades=|secondpowertype=Buff|seconddamageamount=5|seconddamagetype=Healing|secondtarget=Ally AoE NotUser|secondStatus=100% chance of MaxHP at magnitude 10 for 10 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Negative base powers]][[Category:Damageimmunitydebuff inflicting base powers]][[Category:Maxhp inflicting base powers]][[Category:Maxhpdebuff inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]] |
Revision as of 00:02, 2 May 2023
Type | Damage, Debuff, Drain | Target | Small AoE |
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Description | Wickedly fast, you draw the vitality from your foe and send that power surging into your fellow agents, empowering them to continue the fight. | ||
Cooldown | 10000 | Charge time | |
Energy | 15 | Accuracy | 75% |
Damage | 10 Negative at level 0 | ||
Statuses | |||
100% chance of MaxHPDebuff at magnitude 10 for 10 rounds. 100% chance of DamageImmunityDebuff at magnitude 1 for 10 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | 5 Healing at level 0 | ||
Secondary Type | Buff | Secondary Target | Ally AoE NotUser |
Secondary Statuses | |||
100% chance of MaxHP at magnitude 10 for 10 rounds. |
Draining Strike/Extra Notes Edit notes
Mutant powers Based on this power:
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