Difference between revisions of "Passive"
From Flexible Survival
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− | {{Basepower|name=Passive|desc=It's so passive. Man, grow a spine.|powertype=Auto Passive Self|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy= | + | {{Basepower|name=Passive|desc=It's so passive. Man, grow a spine.|powertype=Auto Passive Self NaniteImmune|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=|Upgrades=}}[[Category:Passive base power]][[Category:Friendly base powers]] |
Revision as of 00:20, 5 April 2023
Type | Auto Passive Self NaniteImmune | Target | Self NoAoE |
---|---|---|---|
Description | It's so passive. Man, grow a spine. | ||
Cooldown | 0 | Charge time | 0 |
Energy | 0 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Passive/Extra Notes Edit notes
Mutant powers Based on this power:
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