Difference between revisions of "Calming The Storm"
From Flexible Survival
Line 1: | Line 1: | ||
− | {{Basepower|name=Calming The Storm|desc= | + | {{Basepower|name=Calming The Storm|desc=Quelling the rage of war is possible in a multitude of ways. Be it through sapping the enemy's burning fury or simply undermining their weaknesses, you have the right tools to turn their weaknesses into your advantages.|powertype=Toggle Aura Debuff|target=Large Enemy AoE|energy=5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Negative|Status=100% chance of AttackDebuff at magnitude .5 for 5 rounds.<br>100% chance of DamageBuffDebuff at magnitude 10 for 5 rounds.<br>100% chance of RechargeDebuff at magnitude 10 for 5 rounds.<br>|Upgrades=|secondpowertype=Self Healing|seconddamageamount=0|seconddamagetype=Healing|secondtarget=Self NoAoE|secondStatus=100% chance of EnergyMod at magnitude 2.5 for 2 rounds.<br>100% chance of Debuffclear at magnitude 5 for 2 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Attackdebuff inflicting base powers]][[Category:Damagebuffdebuff inflicting base powers]][[Category:Debuffclear inflicting base powers]][[Category:Energymod inflicting base powers]][[Category:Rechargedebuff inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]] |
Revision as of 00:04, 17 March 2023
Type | Toggle Aura Debuff | Target | Large Enemy AoE |
---|---|---|---|
Description | Quelling the rage of war is possible in a multitude of ways. Be it through sapping the enemy's burning fury or simply undermining their weaknesses, you have the right tools to turn their weaknesses into your advantages. | ||
Cooldown | 0 | Charge time | 0 |
Energy | 5 | Accuracy | 75% |
Damage | 0 Negative at level 0 | ||
Statuses | |||
100% chance of AttackDebuff at magnitude .5 for 5 rounds. 100% chance of DamageBuffDebuff at magnitude 10 for 5 rounds. 100% chance of RechargeDebuff at magnitude 10 for 5 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | 0 Healing at level 0 | ||
Secondary Type | Self Healing | Secondary Target | Self NoAoE |
Secondary Statuses | |||
100% chance of EnergyMod at magnitude 2.5 for 2 rounds. 100% chance of Debuffclear at magnitude 5 for 2 rounds. |
Calming The Storm/Extra Notes Edit notes
Mutant powers Based on this power:
|
|
|