Difference between revisions of "Trauma Kit"
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− | {{Recipe|name=Trauma Kit|desc=This extensive kit is much better stocked than the basic first aid kit, ready for all sorts of emergencies on the field.|cred=25000|xp=|slevel=|ingredients=None|istats=Charge of 0<br>Cooldown of 10000<br>Damage of 25<br>Damage Type of Healing<br>Energy of 15<br>Loadout of 20<br>Proficiency of First Aid<br>100% chance of HPBuffer at magnitude 5 for 2 rounds.<br>100% chance of Regen at magnitude 4 for 2 rounds.<br>Target of Small Ally AoE<br>Type of Healing<br>Upkeep of 6|skills= | + | {{Recipe|name=Trauma Kit|desc=This extensive kit is much better stocked than the basic first aid kit, ready for all sorts of emergencies on the field.|cred=25000|xp=|slevel=|ingredients=None|istats=Charge of 0<br>Cooldown of 10000<br>Damage of 25<br>Damage Type of Healing<br>Energy of 15<br>Loadout of 20<br>Proficiency of First Aid<br>100% chance of HPBuffer at magnitude 5 for 2 rounds.<br>100% chance of Regen at magnitude 4 for 2 rounds.<br>Target of Small Ally AoE<br>Type of Healing<br>Upkeep of 6|skills=Chemical of at least 1|salvage=Common Chemical X 2<br>Common Edible X 10<br>Common Mechanical X 1<br>Uncommon Chemical X 1}}[[Category:Chemical recipe]] |
Revision as of 00:06, 25 September 2014
Description | This extensive kit is much better stocked than the basic first aid kit, ready for all sorts of emergencies on the field. | |||||||
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Cred Cost | 25000 | Ingredients | None | |||||
Salvage | Common Chemical X 2 Common Edible X 10 Common Mechanical X 1 Uncommon Chemical X 1 | |||||||
Crafting Skills | Chemical of at least 1 | |||||||
Item Stats | Charge of 0 Cooldown of 10000 Damage of 25 Damage Type of Healing Energy of 15 Loadout of 20 Proficiency of First Aid 100% chance of HPBuffer at magnitude 5 for 2 rounds. 100% chance of Regen at magnitude 4 for 2 rounds. Target of Small Ally AoE Type of Healing Upkeep of 6 |