Difference between revisions of "Automated Multiplayer Updates/2021 August"

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(Created page with " <span style="color:#CDCD00"></span><span style="color:#00CDCD"></span><span style="color:#00CC66">C</span><span style="color:#00CDCD"></span><span style="color:#006600">o...")
 
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<span style="color:#CDCD00"></span><span style="color:#00CDCD"></span><span style="color:#00CC66">C</span><span style="color:#00CDCD"></span><span style="color:#006600">o</span><span style="color:#CD00CD"></span><span style="color:#009933">d</span><span style="color:#00CDCD"></span><span style="color:#00CC66">e</span><span style="color:#CD00CD"></span><span style="color:#66FF99">b</span><span style="color:#00CDCD"></span><span style="color:#00CC66">o</span><span style="color:#CD00CD"></span><span style="color:#009933">r</span><span style="color:#00CDCD"></span><span style="color:#006600">k</span><span style="color:#CD00CD"></span><span style="color:#003300">e</span><span style="color:#00CDCD"></span><span style="color:#006600">r </span>Inutt says, &quot;Those of you with maternal (or paternal in the case of seahorses) duties that are carrying developing eggs inside you should now be able to see how many of them you have listed on the &#39;pregnancies&#39; row of the <span style="color:#FFFF00">+groin</span>/<span style="color:#FFFF00">+size</span> command. Note that the volume of each egg is assumed to be the same, since their progress is not tracked individually. This also does not apply to standard pregnancies, as the number of offspring with those is not determined until birth.&quot;
 
<span style="color:#CDCD00"></span><span style="color:#00CDCD"></span><span style="color:#00CC66">C</span><span style="color:#00CDCD"></span><span style="color:#006600">o</span><span style="color:#CD00CD"></span><span style="color:#009933">d</span><span style="color:#00CDCD"></span><span style="color:#00CC66">e</span><span style="color:#CD00CD"></span><span style="color:#66FF99">b</span><span style="color:#00CDCD"></span><span style="color:#00CC66">o</span><span style="color:#CD00CD"></span><span style="color:#009933">r</span><span style="color:#00CDCD"></span><span style="color:#006600">k</span><span style="color:#CD00CD"></span><span style="color:#003300">e</span><span style="color:#00CDCD"></span><span style="color:#006600">r </span>Inutt says, &quot;Those of you with maternal (or paternal in the case of seahorses) duties that are carrying developing eggs inside you should now be able to see how many of them you have listed on the &#39;pregnancies&#39; row of the <span style="color:#FFFF00">+groin</span>/<span style="color:#FFFF00">+size</span> command. Note that the volume of each egg is assumed to be the same, since their progress is not tracked individually. This also does not apply to standard pregnancies, as the number of offspring with those is not determined until birth.&quot;
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<span style="color:#CDCD00"></span><span style="color:#FF00FF">J</span><span style="color:#CD00CD">u</span><span style="color:#FF00FF">s</span><span style="color:#CD00CD">t</span> <span style="color:#FF00FF">a</span> <span style="color:#FF00FF">T</span><span style="color:#CD00CD">i</span><span style="color:#FF00FF">n</span><span style="color:#CD00CD">k</span><span style="color:#FF00FF">e</span><span style="color:#CD00CD">r</span><span style="color:#FF00FF">i</span><span style="color:#CD00CD">n</span><span style="color:#FF00FF">g</span> Critter squees, &quot;RSX have reported that they&#39;ve managed to get the <span style="color:#00FF00">Rocket Launcher</span> to stop firing globs of glitter and seminal fluids and have instead improved the design that it now fires actual, well... ROCKETS. The upside? Loads more up-front damage. 16 &gt; 32 on the direct hit and 10 &gt; 24 on the splash to be exact. The downsides? It now requires more energy to fire, 12 &gt; 30 and it takes a lot longer to get that rocket in there properly so the cooldown&#39;s gone up from 6000 to 15000. Its Charge Time has also been raised from 1200 to 1350 and it is now nowhere near as good as it used to be at applying statuses. Regardless, it can and WILL give the Shotgun a run for its money considering it combines the benefit of a direct hit (Single Target Burst) with an AOE (Secondary AOE Attack independant of the initial strike). Enjoy.&quot;

Revision as of 00:55, 4 August 2021


Codeborker Inutt says, "Those of you with maternal (or paternal in the case of seahorses) duties that are carrying developing eggs inside you should now be able to see how many of them you have listed on the 'pregnancies' row of the +groin/+size command. Note that the volume of each egg is assumed to be the same, since their progress is not tracked individually. This also does not apply to standard pregnancies, as the number of offspring with those is not determined until birth."

Just a Tinkering Critter squees, "RSX have reported that they've managed to get the Rocket Launcher to stop firing globs of glitter and seminal fluids and have instead improved the design that it now fires actual, well... ROCKETS. The upside? Loads more up-front damage. 16 > 32 on the direct hit and 10 > 24 on the splash to be exact. The downsides? It now requires more energy to fire, 12 > 30 and it takes a lot longer to get that rocket in there properly so the cooldown's gone up from 6000 to 15000. Its Charge Time has also been raised from 1200 to 1350 and it is now nowhere near as good as it used to be at applying statuses. Regardless, it can and WILL give the Shotgun a run for its money considering it combines the benefit of a direct hit (Single Target Burst) with an AOE (Secondary AOE Attack independant of the initial strike). Enjoy."