Difference between revisions of "Sonic Boom Gun"
From Flexible Survival
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− | {{Recipe|name=Sonic Boom Gun|desc=Why just hit someone when you can make sure they feel it all over? This massive wave of concussive force can knock down most things flat.|cred=10000|xp=|slevel=|ingredients=None|istats=Charge of 300<br>Cooldown of 6000<br>Damage of 10<br>Damage Type of Sonic<br>Energy of 20<br>Loadout of 15 | + | {{Recipe|name=Sonic Boom Gun|desc=Why just hit someone when you can make sure they feel it all over? This massive wave of concussive force can knock down most things flat.|cred=10000|xp=|slevel=|ingredients=None|istats=Charge of 300<br>Cooldown of 6000<br>Damage of 10<br>Damage Type of Sonic<br>Energy of 20<br>Loadout of 15<br>100% chance of CriticalKnockdown at magnitude 1.5 for 1 rounds.<br>Status Chance of +20%<br>Status Duration of +20%<br>Target of Small Enemy AoE<br>Type of Sonic Knockdown<br>Upkeep of 5|skills=Electronic of at least 12|salvage=Uncommon Electronic X 1}}[[Category:Electronic recipe]] |
Latest revision as of 00:09, 22 September 2023
Description | Why just hit someone when you can make sure they feel it all over? This massive wave of concussive force can knock down most things flat. | |||||||
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Cred Cost | 10000 | Ingredients | None | |||||
Salvage | Uncommon Electronic X 1 | |||||||
Crafting Skills | Electronic of at least 12 | |||||||
Item Stats | Charge of 300 Cooldown of 6000 Damage of 10 Damage Type of Sonic Energy of 20 Loadout of 15 100% chance of CriticalKnockdown at magnitude 1.5 for 1 rounds. Status Chance of +20% Status Duration of +20% Target of Small Enemy AoE Type of Sonic Knockdown Upkeep of 5 |