Difference between revisions of "Feral Defense"
From Flexible Survival
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− | {{Basepower|name=Feral Defense|desc=Focusing on defense, you become an unstoppable force, laughing off your enemies' attempts to hinder you.|powertype=Buff|target=Self NoAoE|energy=15|charge=1000|cooldown=20000|accuracy= | + | {{Basepower|name=Feral Defense|desc=Focusing on defense, you become an unstoppable force, laughing off your enemies' attempts to hinder you.|powertype=Buff|target=Self NoAoE|energy=15|charge=1000|cooldown=20000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of DamageResist at magnitude 1 for 10 rounds.<br>100% chance of PhysicalDamageResist at magnitude 1 for 10 rounds.<br>100% chance of EnergyDamageResist at magnitude 1 for 10 rounds.<br>100% chance of DebuffResist at magnitude 10 for 20 rounds.<br>|Upgrades=}}[[Category:Damageresist inflicting base powers]][[Category:Debuffresist inflicting base powers]][[Category:Energydamageresist inflicting base powers]][[Category:Physicaldamageresist inflicting base powers]][[Category:Friendly base powers]] |
Revision as of 00:07, 8 September 2020
Type | Buff | Target | Self NoAoE |
---|---|---|---|
Description | Focusing on defense, you become an unstoppable force, laughing off your enemies' attempts to hinder you. | ||
Cooldown | 20000 | Charge time | 1000 |
Energy | 15 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of DamageResist at magnitude 1 for 10 rounds. 100% chance of PhysicalDamageResist at magnitude 1 for 10 rounds. 100% chance of EnergyDamageResist at magnitude 1 for 10 rounds. 100% chance of DebuffResist at magnitude 10 for 20 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Feral Defense/Extra Notes Edit notes
Mutant powers Based on this power: No mutant powers based on this power detected.