Restart: Difference between revisions
From Flexible Survival
Jump to navigationJump to search
Created page with "{{Basepower|name=Restart|desc=Have you tried turning it off and back on again? It fixes everything! Get all those glitches out of your system just by waiting for the boot proc..." |
No edit summary |
||
| Line 1: | Line 1: | ||
{{Basepower|name=Restart|desc=Have you tried turning it off and back on again? It fixes everything! Get all those glitches out of your system just by waiting for the boot process.|powertype=Energy Recovery, Heal|target=Self NoAoE|energy=0|charge= | {{Basepower|name=Restart|desc=Have you tried turning it off and back on again? It fixes everything! Get all those glitches out of your system just by waiting for the boot process.|powertype=Energy Recovery, Heal|target=Self NoAoE|energy=0|charge=1|cooldown=0|accuracy=75%|damageamount=10|damagetype=Healing|Status=100% chance of DebuffClear at magnitude 15 for 1 rounds.<br>100% chance of Attack at magnitude 2 for 2 rounds.<br>100% chance of EnergyMod at magnitude 15 for 2 rounds.<br>100% chance of Defense at magnitude -10 for 1 rounds.<br>100% chance of Delay at magnitude -20 for 1 rounds.<br>100% chance of Charge at magnitude -99999 for 1 rounds.<br>100% chance of Regen at magnitude 5 for 2 rounds.<br>100% chance of Smashing at magnitude 1 for 3 rounds.<br>|Upgrades=}}[[Category:Healing base powers]][[Category:Attack inflicting base powers]][[Category:Charge inflicting base powers]][[Category:Debuffclear inflicting base powers]][[Category:Defense inflicting base powers]][[Category:Delay inflicting base powers]][[Category:Energymod inflicting base powers]][[Category:Regen inflicting base powers]][[Category:Smashing inflicting base powers]][[Category:Friendly base powers]] | ||
Latest revision as of 00:21, 30 November 2019
| Type | Energy Recovery, Heal | Target | Self NoAoE |
|---|---|---|---|
| Description | Have you tried turning it off and back on again? It fixes everything! Get all those glitches out of your system just by waiting for the boot process. | ||
| Cooldown | 0 | Charge time | 1 |
| Energy | 0 | Accuracy | 75% |
| Damage | 10 Healing at level 0 | ||
| Statuses | |||
| 100% chance of DebuffClear at magnitude 15 for 1 rounds. 100% chance of Attack at magnitude 2 for 2 rounds. 100% chance of EnergyMod at magnitude 15 for 2 rounds. 100% chance of Defense at magnitude -10 for 1 rounds. 100% chance of Delay at magnitude -20 for 1 rounds. 100% chance of Charge at magnitude -99999 for 1 rounds. 100% chance of Regen at magnitude 5 for 2 rounds. 100% chance of Smashing at magnitude 1 for 3 rounds. | |||
| Training Upgrades | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Restart/Extra Notes Edit notes
Mutant powers Based on this power: <css>
- content table.wikitable{
border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; }
</css>
Categories:
- Pages using DynamicPageList3 parser function
- Base powers
- Healing base powers
- Attack inflicting base powers
- Charge inflicting base powers
- Debuffclear inflicting base powers
- Defense inflicting base powers
- Delay inflicting base powers
- Energymod inflicting base powers
- Regen inflicting base powers
- Smashing inflicting base powers
- Friendly base powers