Difference between revisions of "Bark and Growl"
From Flexible Survival
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− | {{Basepower|name=Bark and Growl|desc=Not everyone listens to words, so other kinds of | + | {{Basepower|name=Bark and Growl|desc=Not everyone listens to words, so other kinds of warning might be needed. Careful, calling them out directly might lead to some... unwanted aggression.|powertype=Toggle, Buff|target=Self, NoAoE|energy=2|charge=400|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Menace at magnitude 10 for 2 rounds.<br>100% chance of Aggro at magnitude 10 for 2 rounds.<br>|Upgrades=|secondpowertype=Taunt, Buff|seconddamageamount=1|seconddamagetype=Psychic|secondtarget=Large AoE Enemy|secondStatus=10% chance of Taunt at magnitude 2 for 2 rounds.<br>10% chance of Charge at magnitude 15 for 2 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Aggro inflicting base powers]][[Category:Charge inflicting base powers]][[Category:Menace inflicting base powers]][[Category:Taunt inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]] |
Revision as of 00:01, 8 September 2020
Type | Toggle, Buff | Target | Self, NoAoE |
---|---|---|---|
Description | Not everyone listens to words, so other kinds of warning might be needed. Careful, calling them out directly might lead to some... unwanted aggression. | ||
Cooldown | 6000 | Charge time | 400 |
Energy | 2 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of Menace at magnitude 10 for 2 rounds. 100% chance of Aggro at magnitude 10 for 2 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | 1 Psychic at level 0 | ||
Secondary Type | Taunt, Buff | Secondary Target | Large AoE Enemy |
Secondary Statuses | |||
10% chance of Taunt at magnitude 2 for 2 rounds. 10% chance of Charge at magnitude 15 for 2 rounds. |
Bark and Growl/Extra Notes Edit notes
Mutant powers Based on this power:
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