Difference between revisions of "Lethal Dose"
From Flexible Survival
(Created page with "{{Recipe|name=Lethal Dose|desc=A handgun with high caliber firing specialized ammunition carrying charged poisonous nanites that work to debilitate targets.|cred=20000|xp=20|s...") |
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− | {{Recipe|name=Lethal Dose|desc=A handgun with high caliber firing specialized ammunition carrying charged poisonous nanites that work to debilitate targets.|cred=20000|xp=20|slevel=|ingredients=Magnum X 1<br>Chemical Barrels X 1|istats=Charge of 200<br>Cooldown of 4000<br>Damage of 14<br>Damage Type of Poison<br>Energy of 12<br>Loadout of 10<br>Penetration of 5<br>Proficiency of Marksmanship<br>100% chance of HealGainDebuff at magnitude 5 for 5 rounds.<br>100% chance of PoisonDamage at magnitude 8 for 5 rounds.<br>Target of Single enemy<br>Type of Attack, Single Target<br>Upkeep of 5|skills=Mechanical of at least 20<br>Energy of at least 20|salvage=Common Mechanical X 1}}[[Category:Mechanical recipe]][[Category:Energy recipe]] | + | {{Recipe|name=Lethal Dose|desc=A handgun with high caliber firing specialized ammunition carrying charged poisonous nanites that work to debilitate targets.|cred=20000|xp=20|slevel=|ingredients=Magnum X 1<br>Chemical Barrels X 1|istats=Charge of 200<br>Cooldown of 4000<br>Damage of 14<br>Damage Type of Poison<br>Damage Variance of 1<br>Energy of 12<br>Loadout of 10<br>Penetration of 5<br>Proficiency of Marksmanship<br>100% chance of HealGainDebuff at magnitude 5 for 5 rounds.<br>100% chance of PoisonDamage at magnitude 8 for 5 rounds.<br>Target of Single enemy<br>Type of Attack, Single Target<br>Upkeep of 5|skills=Mechanical of at least 20<br>Energy of at least 20|salvage=Common Mechanical X 1}}[[Category:Mechanical recipe]][[Category:Energy recipe]] |
Revision as of 00:12, 2 June 2020
Description | A handgun with high caliber firing specialized ammunition carrying charged poisonous nanites that work to debilitate targets. | |||||||
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Cred Cost | 20000 | Ingredients | Magnum X 1 Chemical Barrels X 1 | |||||
Salvage | Common Mechanical X 1 | |||||||
Crafting Skills | Mechanical of at least 20 Energy of at least 20 | |||||||
Item Stats | Charge of 200 Cooldown of 4000 Damage of 14 Damage Type of Poison Damage Variance of 1 Energy of 12 Loadout of 10 Penetration of 5 Proficiency of Marksmanship 100% chance of HealGainDebuff at magnitude 5 for 5 rounds. 100% chance of PoisonDamage at magnitude 8 for 5 rounds. Target of Single enemy Type of Attack, Single Target Upkeep of 5 |