Difference between revisions of "Child"

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(Base Power Stats)
(Major rewrite.)
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=Description=
+
<pre>
 +
.________________________________________________________________________.
 +
| Item [Child                        ]  Type [                    Item]|
 +
|________________________________________________________________________|
 +
|______________________[        Description       ]______________________|
 +
| Someone's spawn, appears with mutant powers befitting its odd lineage. |
 +
|________________________________________________________________________|
 +
|______________________[  Additional Information  ]______________________|
 +
| Power  [Attack Drone                                                ] |
 +
| Cost    [999                                                        ] |
 +
| Upkeep  [1                                                          ] |
 +
| Loadout [25                                                          ] |
 +
|______________________[    Base Power Stats    ]______________________|
 +
| Type    [Self, Summon                                                ] |
 +
| Target  [Self                                                        ] |
 +
| Energy  [10                                                          ] |
 +
| Charge  [500                                                        ] |
 +
| Cooldown[5000                                                        ] |
 +
| Accuracy[75%                                                        ] |
 +
| Damage  [0(0 damage at level 31)                                    ] |
 +
| Damage  [0                                                          ] |
 +
| Statuses                                                              |
 +
| \_SummonMachinegunner        [100% chance at Mook power for 4 rounds] |
 +
|______________________[  Differences from Base  ]______________________|
 +
| SummonMachineGunnerDURATI[+16                                        ] |
 +
|________________________________________________________________________|
 +
</pre>
  
Someone's spawn, appears with mutant powers befitting its odd lineage
+
'''Children''' are unusual in many ways.
 +
==Obtaining Children==
 +
Well, um, have you heard of the birds and the bees...?  Silliness aside, that's exactly how you make a child - a female player gets raped, or otherwise has sex with, a male player or NPC.  After a lengthy period of play, she'll give birth.  The resultant child can be traded away;  for the rest of this discussion, I'll assume that doesn't happen.
  
 +
==Using Children==
 +
Yes, slavery is alive and well.  The child will first be in its mother's inventory, hiding as an equippable item.  She should <code>equip</code> it, and then buy a [[Rename Tag]] from Rod at the [[Mall]] so she can then use the <code>+engrave</code> command to give it a name.
  
 +
Then, the mother can <code>use</code> the child.  This summons the kid to its mother's side, and it'll use any attacks its mutations grant to aid and support its parent throughout the battle.  A particularly unlucky offspring may only have [[Strike]], while others might have a breadth of powers rivalling that of players.
  
=Additional Information=
+
In battle, the child receives a "reflected copy" of the effects affecting its mother.
  
Power: Attack Drone
+
==Upgrading Children==
 +
For simplicity's sake, children cannot be "upgraded" by using [[Infection Vial]]s on them.  They will receive the mutation, if they've been summoned, but once their summoning ends, they'll revert to their natural state.
  
Cost: 999
+
You can, however, feed them [[Builder Nanite]]s, in a manner similar to [[Crafting|upgrading other items]].  Level upgrades give them boosts like levelling a player.  Damage, Accuracy, Resistance, and Cooldown upgrades all carry over to the child's stats.  And Loadout upgrades lessen the burden they place on their mother.
  
Upkeep: 1
+
[[Category:Items]]
 
 
Loadout: 25
 
 
 
 
 
 
 
=Base Power Stats=
 
 
 
Type: Self, Summon
 
 
 
Target: Self
 
 
 
Energy: 10
 
 
 
Charge: 500
 
 
 
Cooldown: 5000
 
 
 
Accuracy: 75%
 
 
 
Damage: 0(0 damage at level 8)
 
 
 
Statuses - SummonMachinegunner 100% chance at Mook power for 4 rounds
 
 
 
=Differences from Base=
 
 
 
SummonMachineGunnerDURATION +16
 
 
 
[[Category:Weapons]]
 

Revision as of 04:19, 9 June 2011

.________________________________________________________________________.
| Item [Child                         ]  Type [                     Item]|
|________________________________________________________________________|
|______________________[        Description       ]______________________|
| Someone's spawn, appears with mutant powers befitting its odd lineage. |
|________________________________________________________________________|
|______________________[  Additional Information  ]______________________|
| Power   [Attack Drone                                                ] |
| Cost    [999                                                         ] |
| Upkeep  [1                                                           ] |
| Loadout [25                                                          ] |
|______________________[     Base Power Stats     ]______________________|
| Type    [Self, Summon                                                ] |
| Target  [Self                                                        ] |
| Energy  [10                                                          ] |
| Charge  [500                                                         ] |
| Cooldown[5000                                                        ] |
| Accuracy[75%                                                         ] |
| Damage  [0(0 damage at level 31)                                     ] |
| Damage  [0                                                           ] |
| Statuses                                                               |
| \_SummonMachinegunner         [100% chance at Mook power for 4 rounds] |
|______________________[   Differences from Base  ]______________________|
| SummonMachineGunnerDURATI[+16                                        ] |
|________________________________________________________________________|

Children are unusual in many ways.

Obtaining Children

Well, um, have you heard of the birds and the bees...? Silliness aside, that's exactly how you make a child - a female player gets raped, or otherwise has sex with, a male player or NPC. After a lengthy period of play, she'll give birth. The resultant child can be traded away; for the rest of this discussion, I'll assume that doesn't happen.

Using Children

Yes, slavery is alive and well. The child will first be in its mother's inventory, hiding as an equippable item. She should equip it, and then buy a Rename Tag from Rod at the Mall so she can then use the +engrave command to give it a name.

Then, the mother can use the child. This summons the kid to its mother's side, and it'll use any attacks its mutations grant to aid and support its parent throughout the battle. A particularly unlucky offspring may only have Strike, while others might have a breadth of powers rivalling that of players.

In battle, the child receives a "reflected copy" of the effects affecting its mother.

Upgrading Children

For simplicity's sake, children cannot be "upgraded" by using Infection Vials on them. They will receive the mutation, if they've been summoned, but once their summoning ends, they'll revert to their natural state.

You can, however, feed them Builder Nanites, in a manner similar to upgrading other items. Level upgrades give them boosts like levelling a player. Damage, Accuracy, Resistance, and Cooldown upgrades all carry over to the child's stats. And Loadout upgrades lessen the burden they place on their mother.