Difference between revisions of "Helper Quest"
From Flexible Survival
(Moved Jackalboy quest from store description to own page in Quest directory) |
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* Nermine will now give the Player her first Quest, to fetch her 3 Samples of Wyvern Goop in order to make a Charm for another customer. Wyverns can be easily '''hunted''' from Outside the Library. | * Nermine will now give the Player her first Quest, to fetch her 3 Samples of Wyvern Goop in order to make a Charm for another customer. Wyverns can be easily '''hunted''' from Outside the Library. | ||
− | * Once | + | * Once acquired, Player returns to the shop and eagerly receives 1x Jackal totem. |
* '''Use totem''' will consume the totem, granting the Second Jackalboy mutation, the Fur. +4 Charisma | * '''Use totem''' will consume the totem, granting the Second Jackalboy mutation, the Fur. +4 Charisma | ||
* This Jackalboy mutation will revert any other Skin mutation. | * This Jackalboy mutation will revert any other Skin mutation. | ||
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* Once the Second totem is used, Nermine will give the Player her second Quest, to head into the Museum and locate her a sample of satyr wine, the Player can barely wait to set out! | * Once the Second totem is used, Nermine will give the Player her second Quest, to head into the Museum and locate her a sample of satyr wine, the Player can barely wait to set out! | ||
* Once in the library, keep heading '''east''' into the Museum until you get the ''Bacchus Wine'' event, where after a Dexterity check [unknown value - passed with an 18/unknown failure result] you successfully hide from the encounter, and use Nermines Vial to take a wine sample. | * Once in the library, keep heading '''east''' into the Museum until you get the ''Bacchus Wine'' event, where after a Dexterity check [unknown value - passed with an 18/unknown failure result] you successfully hide from the encounter, and use Nermines Vial to take a wine sample. | ||
− | * Once | + | * Once acquired, Player returns to the shop and eagerly receives 1x Jackal totem... but this time its grinning. |
* '''Use totem''' will consume the totem, granting the Third Jackalboy mutation, the Head. +3 Perception | * '''Use totem''' will consume the totem, granting the Third Jackalboy mutation, the Head. +3 Perception | ||
* This Jackalboy mutation will revert any other Head mutation. | * This Jackalboy mutation will revert any other Head mutation. | ||
* Once the Third totem is used, Nermine will give the Player her third Quest, but not before a cheeky kiss and promises of future delights! This time she wants 3x Peacock Feathers, which the Player can easily '''hunt''' from the High Rise District. | * Once the Third totem is used, Nermine will give the Player her third Quest, but not before a cheeky kiss and promises of future delights! This time she wants 3x Peacock Feathers, which the Player can easily '''hunt''' from the High Rise District. | ||
− | * Once | + | * Once acquired, Player returns to the shop and eagerly receives 1x Jackal totem... and this time your grinning too! |
* '''Use totem''' will consume the totem, granting the final Jackalboy mutatation, the Legs. +4 Dexterity | * '''Use totem''' will consume the totem, granting the final Jackalboy mutatation, the Legs. +4 Dexterity | ||
* This Jackalboy mutation will revert any other Leg mutation. | * This Jackalboy mutation will revert any other Leg mutation. |
Revision as of 03:19, 28 March 2012
Helper Quest (Jackalboy)
- Upon entering the Shop the Player may decide to help Nermine.
- Nermine will offer the Player a deal that for help with a few chores she will help indeed, and also address your problem of 'Looking Like That.' Acceptance of her offer will grant the Player 1x Jackal totem, which has to be consumed before the Player can help Nermine again.
* Use totem will consume the totem, granting the First Jackalboy mutation, the Tail. +3 Dexterity * This Jackalboy mutation will revert any other Tail mutation.
- Nermine will now give the Player her first Quest, to fetch her 3 Samples of Wyvern Goop in order to make a Charm for another customer. Wyverns can be easily hunted from Outside the Library.
- Once acquired, Player returns to the shop and eagerly receives 1x Jackal totem.
* Use totem will consume the totem, granting the Second Jackalboy mutation, the Fur. +4 Charisma * This Jackalboy mutation will revert any other Skin mutation.
- Once the Second totem is used, Nermine will give the Player her second Quest, to head into the Museum and locate her a sample of satyr wine, the Player can barely wait to set out!
- Once in the library, keep heading east into the Museum until you get the Bacchus Wine event, where after a Dexterity check [unknown value - passed with an 18/unknown failure result] you successfully hide from the encounter, and use Nermines Vial to take a wine sample.
- Once acquired, Player returns to the shop and eagerly receives 1x Jackal totem... but this time its grinning.
* Use totem will consume the totem, granting the Third Jackalboy mutation, the Head. +3 Perception * This Jackalboy mutation will revert any other Head mutation.
- Once the Third totem is used, Nermine will give the Player her third Quest, but not before a cheeky kiss and promises of future delights! This time she wants 3x Peacock Feathers, which the Player can easily hunt from the High Rise District.
- Once acquired, Player returns to the shop and eagerly receives 1x Jackal totem... and this time your grinning too!
* Use totem will consume the totem, granting the final Jackalboy mutatation, the Legs. +4 Dexterity * This Jackalboy mutation will revert any other Leg mutation. * This Jackalboy mutation will also change any Genital description to Jackalboy, but will not affect number or size of Genitals, or Genital changes in the future.
- The Player can now sleep with Nermine every 18 hours.
* Sleeping with Nermine will move you more towards being a complete Jackalboy. +Chance of +1 Dexterity / +1 Perception / +1 Intellect +Male -Cocks -Female