Difference between revisions of "Discombobulating Trill"
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− | {{Basepower|name=Discombobulating Trill|desc=A trill that disorients a foe from defending or hitting quite as accurately.|powertype=Attack, Small AoE|target=Small AoE Enemy|energy=15|charge=1000|cooldown=4000|accuracy=80%|damageamount=3|damagetype= | + | {{Basepower|name=Discombobulating Trill|desc=A trill that disorients a foe from defending or hitting quite as accurately.|powertype=Attack, Small AoE|target=Small AoE Enemy|energy=15|charge=1000|cooldown=4000|accuracy=80%|damageamount=3|damagetype=Psychic|Status=100% chance of DefenseDebuff at magnitude 5 for 3 rounds.<br>100% chance of AccuracyDebuff at magnitude 15 for 3 rounds.<br>|Upgrades=AccuracyDebuffMag by 3.75<br>AoE by 1<br>Charge by -325<br>Cooldown by -325<br>DefenseDebuffMag by 1.25<br>Energy by -2.5}}[[Category:Psychic base powers]][[Category:Accuracydebuff inflicting base powers]][[Category:Defensedebuff inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]] |
Revision as of 00:19, 4 January 2017
Type | Attack, Small AoE | Target | Small AoE Enemy |
---|---|---|---|
Description | A trill that disorients a foe from defending or hitting quite as accurately. | ||
Cooldown | 4000 | Charge time | 1000 |
Energy | 15 | Accuracy | 80% |
Damage | 3 Psychic at level 0 | ||
Statuses | |||
100% chance of DefenseDebuff at magnitude 5 for 3 rounds. 100% chance of AccuracyDebuff at magnitude 15 for 3 rounds. | |||
Training Upgrades | |||
AccuracyDebuffMag by 3.75 AoE by 1 Charge by -325 Cooldown by -325 DefenseDebuffMag by 1.25 Energy by -2.5 | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Discombobulating Trill/Extra Notes Edit notes
Mutant powers Based on this power:
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