Difference between revisions of "Prepared"
From Flexible Survival
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− | {{Recipe Modifier|name=Prepared|desc=Items modified in such a way are built to have lasting effect. Often used just before the actual moment of conflict, their effects can persist for some time.|cred=+50%|xp=|ingredients=None|salvage=Uncommon Chemical X 1|istats=Accuracy of -25%<br>Charge of 2000<br>Cooldown of +100%<br>Damage of -90%<br>Energy of 20<br>Loadout of +25%<br>Status Duration of +500%<br>Upkeep of +25%|skills=None}}[[Category:Accuracy Modifier]][[Category:Charge Modifier]][[Category:Cooldown Modifier]][[Category:Damage Modifier]][[Category:Energy Modifier]][[Category:Loadout Modifier]][[Category:Status Duration Modifier]][[Category:Upkeep Modifier]] | + | {{Recipe Modifier|name=Prepared|desc=Items modified in such a way are built to have lasting effect. Often used just before the actual moment of conflict, their effects can persist for some time.|cred=+50%|xp=|ingredients=None|salvage=Uncommon Chemical X 1|istats=Accuracy of -25%<br>Charge of +2000<br>Cooldown of +100%<br>Damage of -90%<br>Energy of 20<br>Loadout of +25%<br>Status Duration of +500%<br>Upkeep of +25%|skills=None}}[[Category:Accuracy Modifier]][[Category:Charge Modifier]][[Category:Cooldown Modifier]][[Category:Damage Modifier]][[Category:Energy Modifier]][[Category:Loadout Modifier]][[Category:Status Duration Modifier]][[Category:Upkeep Modifier]] |
Revision as of 00:14, 18 July 2019
Description | Items modified in such a way are built to have lasting effect. Often used just before the actual moment of conflict, their effects can persist for some time. | |||||||
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Cred Cost | XP Cost | Ingredients | None | |||||
Salvage | Uncommon Chemical X 1 | |||||||
Crafting Skills | None | |||||||
Item Stats | Accuracy of -25% Charge of +2000 Cooldown of +100% Damage of -90% Energy of 20 Loadout of +25% Status Duration of +500% Upkeep of +25% |