Difference between revisions of "Pacifist"

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{{Merit|name=Pacifist|desc=You simply can't bring yourself to harm those around you and, amazingly, the various critters that would normally pose a problem for others see this too. And respect it. You cannot partake in combat or use abilities on others. Mutants, however, still come to say hi when you are near but usually leave it at a hug or a pet, there is a small chance of infection from this, however. When paired with Non-violent Progression, yougain a small 1% benefit towards getting a boss vial.|cost=1}}
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{{Merit|name=Pacifist|desc=You simply can't bring yourself to harm those around you, and amazingly, the various critters that would normally pose a problem for others see this too. You cannot partake in combat or use abilities on others. You can still search in hostile areas for combat gains. Mutants come to say hi when you are near, but usually leave it at a hug or a pet; however, there is a small chance of infection from this. When paired with Non-violent Progression, you gain a small 1% benefit towards getting a boss vial.|cost=1}}

Revision as of 00:16, 3 September 2020

Pacifist
Description You simply can't bring yourself to harm those around you, and amazingly, the various critters that would normally pose a problem for others see this too. You cannot partake in combat or use abilities on others. You can still search in hostile areas for combat gains. Mutants come to say hi when you are near, but usually leave it at a hug or a pet; however, there is a small chance of infection from this. When paired with Non-violent Progression, you gain a small 1% benefit towards getting a boss vial.
Cost 1

Pacifist/Extra Notes Edit notes