Difference between revisions of "Rapid Fire"

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{{Basepower|name=Rapid Fire|desc=Think fast, make a quick recovery, and surprise your foe with rapid follow-up attacks. This manuever requires forgoing precision, however.|powertype=Buff|target=Self NoAoE|energy=5|charge=-1000|cooldown=10000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Charge at magnitude 25 for 2 rounds.<br>100% chance of Vampiric at magnitude 10 for 2 rounds.<br>100% chance of DebuffClear at magnitude 10 for 1 rounds.<br>100% chance of Accuracy at magnitude -15 for 2 rounds.<br>|Upgrades=}}[[Category:Accuracy inflicting base powers]][[Category:Charge inflicting base powers]][[Category:Debuffclear inflicting base powers]][[Category:Vampiric inflicting base powers]][[Category:Friendly base powers]]
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{{Basepower|name=Rapid Fire|desc=Think fast, make a quick recovery, and surprise your foe with rapid follow-up attacks. This manuever requires forgoing precision, however, and leaves you exhausted afterwards, vulnerable to retribution.|powertype=Buff|target=Self NoAoE|energy=5|charge=-1000|cooldown=12000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Charge at magnitude 60 for 2 rounds.<br>100% chance of Vampiric at magnitude 25 for 2 rounds.<br>100% chance of DebuffClear at magnitude 10 for 1 rounds.<br>100% chance of EnergyBreak at magnitude -10 for 2 rounds.<br>100% chance of DamageBuff at magnitude -10 for 2 rounds.<br>100% chance of Accuracy at magnitude -10 for 2 rounds.<br>|Upgrades=}}[[Category:Accuracy inflicting base powers]][[Category:Charge inflicting base powers]][[Category:Damagebuff inflicting base powers]][[Category:Debuffclear inflicting base powers]][[Category:Energybreak inflicting base powers]][[Category:Vampiric inflicting base powers]][[Category:Friendly base powers]]

Latest revision as of 00:06, 27 November 2024

Rapid Fire stats
Type Buff Target Self NoAoE
Description Think fast, make a quick recovery, and surprise your foe with rapid follow-up attacks. This manuever requires forgoing precision, however, and leaves you exhausted afterwards, vulnerable to retribution.
Cooldown 12000 Charge time
Energy 5 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Charge at magnitude 60 for 2 rounds.
100% chance of Vampiric at magnitude 25 for 2 rounds.
100% chance of DebuffClear at magnitude 10 for 1 rounds.
100% chance of EnergyBreak at magnitude -10 for 2 rounds.
100% chance of DamageBuff at magnitude -10 for 2 rounds.
100% chance of Accuracy at magnitude -10 for 2 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Rapid Fire/Extra Notes Edit notes

Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)